Votes
0
Product:
Character Creator 3
Version:
3.04
Status:
Active
Issue 6043
Add "smoothness" as alpha to Metallic for Unity Workflow
I've currently begun to work with Unity 2019, and found out that there isn't a slot for roughness anymore. Instead, you use a smoothness map (inverted roughness) in the alpha channel of the metallic or albeido map.

Having an option to automatically do this at export would be great, as it's a lot of extra steps for a character with 10-20 maps.
OS: Windows 10
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Submitted byAttensi AS
1
COMMENTS (1)
Dorothy Jean
Are you using the auto material assignment script?
1