1071 issues found

0

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I would like to create fabric materials with the appearance editor as shown here:
https://www.reallusion.com/character-creator/pbr-physically-based-rendering.html
But the appearance editor is greyed out, even when I select clothes....More
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Submitted by Mikay²

0

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Closed
It hasn't happened to me but I'm curious just in case. I've imported tons of assets into my custom library so I'm curious as to how the files save. So to make this short,
1 - Do your custom files remain on your account via cloud?
2 - Would I have to re-import all these files one by one, or...More
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Submitted by omegapixelart

1

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Assigned
When I select an object like clothing, or an eyeball and got to Modify>Material>Launch it opens a window for me to login to Photoshop. Once I log in Photoshop opens for a few seconds and shuts down....More
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Submitted by alecjerome

7

Votes
Active
I would love for CC3 characters to have some nice Joint Controlled/ corrective Morphs. Their joints are really freaky looking when bent. Fingers, knees, and elbows should not look like bent plastic straws, if they had good joint morphs set up. It causes extremely limited movement options for...More
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Submitted by sidhe_touch

0

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Assigned
The Smart Gallery won't let me select anything from the content window (Project, Character, Hair etc). It gives no feedback when clicking on it, the same is true under both "Pack" and "Item". If I select from the thumb nails, I am able to select and open the files. Because of this, I can't...More
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Submitted by attensi

0

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When exporting a character using merge material, it would be nice to be able to exclude certain items that will use a different shader in-engine, such as hair. You could do this in the "merge by type", but it would be nice to merge everything except the hair, or eyes if you have a seperate...More
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Submitted by attensi

12

Votes
Active
As of now, there's no way to change, add, or delete facial blend shapes of characters.
We've created a basic set of characters in CC3 we want to be able to adjust the facial morph targets to fit the character(s) better, but the only option for this as of now would be to take the character...More
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Submitted by attensi

0

Votes
Assigned
For some elements when I export a model as an OBJ it does not export correctly. See the model in CC3 vs. the export in Blender. The element in question are the shoes....More
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Submitted by mchacon_662011

1

Votes
Active
In character creator 3, can you somehow save the preset under your name? I work with the Lumberyard engine, and it was very convenient. Because every time you change the values, too long. Maybe there is such an opportunity to save the predefined parameters and call them not with a custom, but...More
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Submitted by olyra2000

0

Votes
Active
I understand you are working on a wrinkle and beard system but I have an idea that I think you might like.
I think it would be nice to brush on your morphs instead of just sliders or push/pull
Add brushes where you can brush on hair add curls or smoothing hair. Brush on rough wrinkles or...More
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Submitted by delebash