1078 issues found

0

Votes
Released
When selecting a vertex in soft selection, the selected vertex has less "weight" than the vertexes sorrounding it....More
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Submitted by Attensi AS

0

Votes
Not Reproducible
al querer llevar mi personaje al z brush me aparece un error y se me cierra el programa...More
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Submitted by gomezpablo0597

0

Votes
Closed
Recently bought iClone 7 and CC3. iClone 7 works just fine, but not CC3. Everytime CC3 loads up, a white screen will appear in the center. Then, the program stops working and crashes. I have already tried re-installing, but the same thing always happen....More
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Submitted by geraldsexonmd

0

Votes
Active
Hello,
One thing I think could come in really handy for content creators would be the ability to combine objects into One.
For example....More
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Submitted by Dorothy Jean

0

Votes
Active
Hi,
I am learning to use the headshot and decide to use a toon character as a basis to form a character on. The toon character jimmy seems to be a fine candidate, however the projection angle seems to be off by a huge amount. The camera is projecting the face at 45 degree downwards. Making...More
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Submitted by Procrastinator

0

Votes
Closed
Hi, I cant seem to run the latest version of CC3 with the latest Nvidia drivers 445.87. I get a Directx 11 error message. Which driver should I be using to run it?
I just updated the Nvidia driver from a previous one (don't know which version) because I was getting the same error when trying...More
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Submitted by simon_20140205222146880

2

Votes
Assigned
I open the program. everything loads as expected.
I then click "Headshot" this loads as expected.
I then click on the icon to load a photo, so far so good....More
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Submitted by toluabisola

0

Votes
Not a Bug
I know they were there before because I edited and saved some different colored eyes....More
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  •  1104
Bug
Submitted by zeus.macbean

0

Votes
Released
The render pipeline for Unity has changed. The class referenced in the DLL ( UnityEditor.Experimental.Rendering.HDPipeline.HDEditorUtils) is no longer valid and throws an exception when you attempt to import the character following the steps outlined the reallusion documentation. The export...More
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  •  1678
Submitted by chris_466129

3

Votes
Active
With this idea I'd like to fully revolutionize cartoon character building by having a Photobooth Plugin for CC3/4
I see the plugin fully automating/capturing all necessary parts instantly for 360 Characters
*Captures from Cartoon Shaded Characters...More