1075 issues found

12

Votes
Active
As of now, there's no way to change, add, or delete facial blend shapes of characters.
We've created a basic set of characters in CC3 we want to be able to adjust the facial morph targets to fit the character(s) better, but the only option for this as of now would be to take the character...More
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Submitted by Attensi AS

0

Votes
Assigned
For some elements when I export a model as an OBJ it does not export correctly. See the model in CC3 vs. the export in Blender. The element in question are the shoes....More
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Submitted by mchacon_662011

1

Votes
Active
In character creator 3, can you somehow save the preset under your name? I work with the Lumberyard engine, and it was very convenient. Because every time you change the values, too long. Maybe there is such an opportunity to save the predefined parameters and call them not with a custom, but...More
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Submitted by olyra2000

0

Votes
Active
I understand you are working on a wrinkle and beard system but I have an idea that I think you might like.
I think it would be nice to brush on your morphs instead of just sliders or push/pull
Add brushes where you can brush on hair add curls or smoothing hair. Brush on rough wrinkles or...More
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Submitted by delebash

0

Votes
Released
I have a few packs that I returned for a refund which was successful but in Smart Gallery they are still listed as available to be installed....More
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Submitted by delebash

1

Votes
Active
Hi, I've enjoyed the export pipeline for Unity a lot, but there are a few things that are quite cumbersome still.
For games that want to export clothing variants for their characters, it would be nice to take advantage of the "hide vertices" information that comes with clothing in CC3. This...More
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Submitted by ptrefall

4

Votes
Active
Would really like to see a better and EASIER way to do hair. I hate having to rely on 3rd party software to create hair or buy only a couple very limited styles. I would be willing to by a add on that covers all types and kinds of hair....More
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  •  790
Submitted by Combatcommandcat

1

Votes
Not Reproducible
I have tried repeatedly to get CC3 v3.22 to load default project files and it fails to execute file load. Others have found this to be very frustrating' as well...is there a fix for this issue? Is an old unresolved issue. Please advise. Thank you!!...More
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Bug
Submitted by Major McGee

2

Votes
Active
It is extremely tedious to export and import every character in Unreal Engine. I wish we could simply select a bunch of face morphs that we can export with a model and then we could simply randomize or set the mix of morphs for minor characters in the game engine so that we do not have to export...More
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Submitted by Mikay²

0

Votes
Assigned
When I export an fbx model from CC3 it is in the A pose.
when I try to import the fbx from CC3 into Blender the action causes Blender to hang/freeze.
Then I have to use the "Task Manager" to shut Blender down....More
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  •  755
Submitted by subongo