1078 issues found

0

Votes
Active
I am using Unity, and have made a material/texture library that matches the CC3 library. It would be great if "save all" would have options like merge base colour and opacity, and metallic and roughness, like the .FBX export. I export a lot of textures outside of .FBX'es, and it would save...More
  •  0
  •  1387
Submitted by Attensi AS

0

Votes
Assigned
The head pivot of the Game Base-characters is rotated and slightly tilted, making it difficult to use transform-scripts in Unity....More
  •  1
  •  1387
Submitted by Attensi AS

0

Votes
Not a Bug
When clicking on hide cloth. It does not hide the meshes. I have tried multiple, and it seems to be broken....More
  •  2
  •  1387
Bug
Submitted by anandadivine108

0

Votes
Not a Bug
1. Export default character as FBX.
2. Import into Blender with "automatic bone orientation".
Result, the base armature has bones poking in wrong directions...More
  •  1
  •  1385
Bug
Submitted by path.to.the.future

0

Votes
Closed
Sirs,
I just bought 5 of the Virtual Human Heads.
When I apply the hi-res heads, the results are nothing like what you show on your website (see comparison image attached). They appear as low-res and very low quality....More
  •  1
  •  1384
Submitted by marcneuffer

0

Votes
Closed
I've been using CC for about 4 days with NO problems. Today, all of the sudden several entries in the MODIFY screen are now showing in PURPLE and when I move their "slide" the : "CHARACTER CREATOR" logo appears on top of the Character in use as if I was using a "trial" character or clothing...More
  •  1
  •  1384
Bug
Submitted by Sefardi

0

Votes
Released
If Smart Gallery is installed, CC3 crashes on startup and gives the attached error message. I tried reinstalling CC3 to different drives, but nothing helps. I've also scanned my memory for errors, but all seems good on my end....More
  •  4
  •  1380
Submitted by staron

3

Votes
Active
Please add a feature to character creator that allows us to embed all textures in the character we're working on.
I know you can do it on a per material/per texture basis, but on a complicated character that is a tedious task
and it's too easy to forget one....More
  •  0
  •  1380
Submitted by e1_scheer

0

Votes
Not a Bug
Before CC3, saving a character project created a thumbnail with the character in idle pose on a grey background, unless Create Quick Thumbnail was selected in the program preference settings.
Now, always a quick thumbnail is created, regardless of the preference settings.
This is the case...More
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  •  1380
Submitted by animagic

1

Votes
Assigned
You can watch this 1 minute video showing the issue
https://youtu.be/gccgX7k_h-o
Steps to reproduce:...More
  •  0
  •  1377
Submitted by trafalgamer