1078 issues found

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I've tried exporting poses with FBX problem Baked Poses (animation) don't seem to bake out at frame 0.. T-poses are the only default.
exporting a pose as the default is ideal for painting in other programs.. it makes it easier to get into painting but also to go further and easily isolate areas...More
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Submitted by Ascensi

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Votes
Not Reproducible
Steps to reproduce :
1. Open CC3 v.3.44
2. Don't modify the default character...More
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Submitted by andr3.hilary

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Hello, I want to know, is it possible o export DAZ morph targets and import them into CC3 so I can export them into Unreal Engine 4?...More
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Submitted by ghislaingraffino

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First of all, great job on CC3! I'm very happy with the output, so job well done!
Can you add the capability to import more than one character into CC3 while we wait for Q1 of 2019 when Reallusion releases IRay for iClone 7?
...d...More
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Submitted by TucsonDoobie

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While hidden object are NOT actually getting rendered, they are still getting cached into Export, they are also cashed in temp folder for Preview and Render.
This should not be happening. Hidden objects should be ignored by Export, Preview and Render....More
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Submitted by 4u2ges

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When I try to activate the Auxiliary Light, the icon turns green, but the light itself does not turn on.
This has been confirmed by another member....More
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Bug
Submitted by animagic

0

Votes
Closed
I am trying to start Character Creator 3 pipeline version for the first time. I get a message window. Get new serial number error: no internet. then it locks up and closes. I have internet connection, obviously i am using it now to send this email. I have no idea what the problem is, cause...More
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Submitted by spico14

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Hi love the new CC3 update, but when you goz, the legs are straight and not in an A Pose? please can you make it so the legs A Pose as well? Thanks...More
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Submitted by Siverse

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Dear Developer Team,
The generation of AAA quality game hair cards and game hair is extremely tedious and time consuming. Could you please make an automatic hair generator based on zbrush fibermesh?
Thank you,...More
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Submitted by akos.szeki

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Active
We need a way to get the Daz characters texture maps, the extra maps Normal, which don't export with the FBX. I imaging it will need to be something which needs to be done during the conversion process as after the process the maps are converted to CC character. Maybe something like they have...More
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Submitted by paulg625