Hi, I am using the latest version of Character creator 3. I am also using Maya 2020. The characters from CC3 will not import into Maya 2020. Big crash. I have tried tp import every way I know... They work in 2019. Is there special setting to get the characters into Maya 2020? If not, could...More
Upon opening CC3, all I see is a white blank screen where there should be a view of the model. When I try to load an avatar, I get error(s) about loading the file(s). I worked with your support people and have all of the latest drivers for my audio, video, and am up to date with Microsoft...More
The Smart Gallery won't let me select anything from the content window (Project, Character, Hair etc). It gives no feedback when clicking on it, the same is true under both "Pack" and "Item". If I select from the thumb nails, I am able to select and open the files. Because of this, I can't...More
I also uninstalled Character Creator, rebooted, reinstalled, rebooted. Tried the various workspaces, with an HD monitor and a 4k/UHD monitor. Using NVIDIA driver 441.87 - which we need for Arnold GPU rendering. 3DBOXX W8920Processor 32.0 GB RAM Dual Xeon CPU E5-2670 0 @ 2.60GHz...More
I'm reopening and extending an issue I brought up earlier in FT 2063. For some reason I have not been able to make myself clear. So I will try again. This concerns CC3 characters to be used in iClone, which need collision shapes. My ideal CC collision shape profile is Natalie (see CS_Natalie...More
Hello, I'm a fairly new user to Character Creator, so apologies if there is an obvious answer, but my smart gallery has failed to appear after I've reinstalled Character Creator. I decided to install CC on my desktop (Win10) and installed the updated version 3.3 instead of the 3.0 which I...More
So in my post in forum i showed blend shape had this problem with "_ncl1". https://forum.reallusion.com/394212/RE-Import-Character-to-UE4-with-MorphTargets-With-and-without-Maya-in-between#bm394583 there was a fix in CC3 with the last update. Sadly it doesnt work for me....More
After using the Character Creator to Unreal pipeline for months out of nowhere a project crippling bug has appeared. Characters will import and process in Unreal - but will throw this error message and crash the program whenever the Character is opened or used. Assertion failed: AllocationId...More
When exporting an FBX and then uploading to Sketchfab, or uploading directly to Sketchfab the CC3 character's pose is ignored and all I get is the T-pose. I found that if I add the static pose desired to the INCLUDE MOTION TRACK then it is available as an animation. Is this the way it is...More