66 issues found

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Would be easier if we could send to zbrush any expression from CC3 directly, instead of using 3dxchange Now we can only send it to zbrush in A or T pose ex. If we modify the pose with the eyeblink and reimport it, it meshes up the whole character...More

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It will be good to have the possibility of adding a transparent image in material editor without the need of Appearance Editor (Decal)...More
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Submitted by Mana.Lucine

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I was following along in CC3 with the Reallusion YouTube video, iClone 6 Tutorial - Custom Clothing Design with Professional Outfits, using the same MedEx character/outfit when I encountered a problem. Kai gets to the point of swapping out the custom MedEx logo decal with an image of the McDonald...More
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Submitted by jjoyner

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It's great to use this "Character Creator 3" software, but some things are missing and one of them is that the character must be the same size as the Unreal mannequin, with exact or approximate measurements, whether it is a male or female character, because the user loses a lot when trying...More

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Even with auto correct eyeblink, the result is not always accurate. especially with the eyelashes
Please give us the option to correct manual the blinking and to modify the eyelash during blinking
if there is already an option how we can do it , please tell me, cause i dont know that...More
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Submitted by ahingel

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See attached screenshot.
CC3 crashed when I tried to set input image to none (ie I did not want to use a normal map)
This has been happening regularly for the least week or so....More
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Submitted by zeus.macbean

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Is there anyway to adjoin to separate obj files once in CC3. I was having issues editing mesh - editing elements on shoes, so I modified the original obj file and exported two separate files (One Left Shoe & One Right Shoe) and imported the two files in CC3. Now when I get to the transfer skin...More
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Submitted by rodravian.murray

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I want part of my decal to have a "true" transparency, but I cannot get it.
First, when you apply a 32 bit graphics with alpha channel, any material in iClone/CC applies alpha channel mask automatically (Screenshot 1)
Decal system should do the same. But it does not. Even if I slide alpha...More
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Submitted by 4u2ges

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Using CC with Headshot and SmartGallery plugins. Also have iClone.
Downloaded updates through the Reallusion Hub.
First tried to open and modify hair on existing project files - characters that had been created with the headshot plugin. New hair shows in "Contents." Was initially able to...More
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Submitted by tina.berger.us

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I propose a collection of base clothing templates with UVs. Each template should have preset morphs for lengthening, loosening, different wrinkle looks and styles.
(Example) Workflow
1. (Collection menu) Add COLLAR SHIRT template to character,...More
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Submitted by @RettRona