381 issues found

0

Votes
Released
hi there,
I'm having issues re-importing my meshes back from Zbrush to CC3 (via GoZ). At first I thought it was due to my sculpting changes in Zbrush but it seems it applies to quick base model tests as well. (see attached video)
When I export to Zbrush and then, even without doing any big...More
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Submitted by versteeg.ac

1

Votes
Active
Try to export head from CrazyTalk to Character Creator, it keeps giving error about having to have CC version 1.3 or above, I have 3.02.
Alternatively, tried to export as RLHead and import in CC 3.02 and get error about please use CC1 Baseline character, I tried to do that but the CC1 baseline...More
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Submitted by eleven.1

5

Votes
Active
This is most easily seen with muscular characters. I'm using the CC3 athletic male, exported to Unity using your auto setup plugin. (The export is not the problem, as this problem also occurs with the character Reallusion offers on Unity's Asset store. It's less noticeable with that character...More
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Submitted by markrrand

12

Votes
Active
I wish there was a export setting to separate the head and body meshes. I believe this would be more efficient in game engines that utilize blendshapes/morphs. Though you'd have two skinned meshes instead of one, only the head would have blendshapes since the body's verts aren't affected...More
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Submitted by mattrified

1

Votes
Not Reproducible
Attached some images to show my problem. Used the default girl to be certain that I've not introduced anything of my own.
Exported with Unreal tool preset + Custom animations (4 simple poses) + Universal T-pose Editing activated (but the problem occurs with it disable too)
The Skeletal Mesh...More
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Submitted by artDS

0

Votes
Released
I upgraded CC3 and subsequently started having problems with characters created under UE4 version 4.25.3.
The character is regularly exported to fbx and imported under UE4, when I try to do any operation with the characters exported after updating CC3 I get the following error in UE4 and UE4...More
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Submitted by emypippo

0

Votes
Not Reproducible
When using personal hairstyles from the library, the hair conform is not working. Turning it off "conforming" isn't changing the final look. This is a massive problem, as hair usually has a lot of layers and vertixes, and can be very time consuming to edit. There is no way to reset it to the...More
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Submitted by attensi

1

Votes
Assigned
I imported an OBJ file and Transfered the skin weights and I can not save it to my custom content.
The clothing layer is selected...More
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  •  1461
Submitted by jackimn_2008

0

Votes
Released
When exporting a character with InstaLOD > Merge Material with these settings:
- 3DS Max
- Deselected "Embedded Textures"...More
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  •  1435
Submitted by attensi

0

Votes
Closed
The program is crashing moments after start-up with no visible error message. I have attached what I think is the log file.
I have updated using the RL Hub.
I even removed it and reinstalled it....More
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Submitted by mchacon_662011
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