Hi billing_49, Have you got the correct hair? If not, feel free to let us know! Calvin Reallusion.
Hi billing_49, Please reference to this video. https://drive.google.com/open?id=1cGXY1ehdsK2_0A7I9Jip_OlJh1thhioZ To avoid the deformation, you can set hair to non-conform before you save it, then you can apply it to other type of character without deformation. In the end of video shows that without set as non-conform first, once you apply it to other type of character, even set it as non-conform, it won't change the wrong result. Hope this answer will help! Calvin Reallusion.
All the characters are made in CC3, the hairs are imported through .obj, and some by transformer from Daz. This is an issue that is occuring on pretty much every hairstyle, in varying degrees. This happens no matter which conform-settings I use, and making it an accessory with a reset to default doesn't work 85% of the time.
Hi billing_49, Are these character import to CC from Transformer? If so, please provide the original fbx to us. You can upload to Cloud service like Google Drive, One Drive..., and attach the download link in your next comment. Also you can set comment as private if you want. Thanks for your help! Calvin Reallusion.
Nope, not working