114 issues found

1

Votes
Active
So I am not sure why there is no Pipeline already but Clip Studio is an amazing 2D & 3D program that works well with Everything Reallusion.... Please think about it. (=
Thank you....More

1

Votes
Not Reproducible
When using "RL_Standard" as a parent to the material of clothing from the Playset-UN task Force it produces strange see through results.
The hair shader also does the same....More
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Submitted by philiptwaddle

1

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Active
https://time-travel-rephotography.github.io/
Software must make use of the latest technological advances. CC3 and Headshot plugin must leave the hundreds of buttons and sliders for nit picking, rather improving upon a "less than 7 user mouse clicks" solution to arrive at an amazing (minimum...More
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Submitted by tim.bradbury

1

Votes
Assigned
You can watch this 1 minute video showing the issue
https://youtu.be/gccgX7k_h-o
Steps to reproduce:...More
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Submitted by trafalgamer

1

Votes
Not Reproducible
I converted one of my old CC3 avatars to CC3+ Saved project on my storage drive. Reopened later to revise the skin but when I opened the project again in CC the clothing was scrambled. I've noticed it only seems to happen if I save the project BEFORE I send it to iClone for animation. And...More
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Submitted by godutch58

1

Votes
Active
I've asked this during a webinar headshot plugin, I believe it was before it was officially released - if it could capture animals - at least for ones that have similarities eyes, nose/nostrils, lips etc
I hope you can make some adjustments/AI training ASAP so animals could be added. Dogs...More
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Submitted by Ascensi

1

Votes
Duplicate
hi do how do you bake sub div into mesh for export pleasse?...More
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Submitted by Siverse

1

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Active
hi i have been trying to export a hi res mesh from cc3, of about 50k - 100k poly, without any success, just wondering if you had any suggestions thanks, i have tried instalod and fbx but everytime it just exports at the base mesh level of 16k ?...More

1

Votes
Assigned
When importing a model into the Unreal Engine 4, the HQ shader option is not visible unless I change my Windows scaling options on my computer to 100% (My original scaling is 150%)
This seems to be an issue for 4k Monitors....More
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Submitted by JoshA3D
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