575 issues found

0

Votes
Released
Hi,
I am using the latest version of Character creator 3. I am also using Maya 2020. The characters from CC3 will not import into Maya 2020. Big crash. I have tried tp import every way I know...
They work in 2019. Is there special setting to get the characters into Maya 2020? If not, could...More
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Submitted by kbbrabbee

0

Votes
Not Reproducible
Hi,
I encounter problems when importing into unreal engine 4.24 using auto-setup for UE4 for certain garments in the bundle CC Essential Clothing & Fabric buy on May 27th 2020 in Export Version, AND Professional Outfits-Cloth Bases Bundle
When I import an buged cloth :...More
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Submitted by karim_701963

0

Votes
Closed
It used to be Transformer would correctly locate the bump/normal/shininess/metallic maps for skin but it no longer works that way. I can't get ANY avatar to correctly load in the skin maps anymore....More
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  •  2059
Submitted by Kelleytoons

0

Votes
Closed
I was having problems with character creator. I could not save any content. I went realluson forum and followed all the suggestion. Nothing working. The last one was untall character creator 3 and install again. I untalled it and now I cannot find the way to install back because windows closes...More
  •  6
  •  2040
Bug
Submitted by cynsegura

0

Votes
Not Reproducible
Same thing still occurring its slowing down my project and newly the morphs don't show up in ue4 no more.
https://forum.reallusion.com/423164/Update-issues...More
  •  11
  •  2022
Submitted by edorseey03

0

Votes
Not a Bug
Hi i have tried posing the eyes in CC3, but there is not an apparent way to do this, when the eyes are selected the are no transform tools operational to move / pose the eyes? why is that?...More
  •  1
  •  1985
Submitted by Siverse

0

Votes
Not Reproducible
Hi I've got several types of characters that use displacement in different ways. Currently CC3 topology is not compatible with displacement - there are holes that are created while I paint in 3rd party programs. I know the issue looks like it might be resolved in your next gen character base...More
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Submitted by Ascensi

0

Votes
Closed
This error occurs both in Character Creator 2 and 3 whenever they start up....More
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  •  1868
Bug
Submitted by laozen

0

Votes
Released
So in my post in forum i showed blend shape had this problem with "_ncl1".
https://forum.reallusion.com/394212/RE-Import-Character-to-UE4-with-MorphTargets-With-and-without-Maya-in-between#bm394583
there was a fix in CC3 with the last update. Sadly it doesnt work for me....More
  •  1
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Submitted by spaehling

0

Votes
Released
hi there,
I'm having issues re-importing my meshes back from Zbrush to CC3 (via GoZ). At first I thought it was due to my sculpting changes in Zbrush but it seems it applies to quick base model tests as well. (see attached video)
When I export to Zbrush and then, even without doing any big...More
  •  3
  •  1846
Submitted by versteeg.ac
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