576 issues found

2

Votes
Not Reproducible
Hey everbody,
i figured out an issue. If you import your own new cloth mesh and the mesh name is to long, the export on all characters will always fail (execpt if you export the mesh immediately inside your import scene).
So as soon you put your cloth in to your custom content in content...More
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Submitted by spaehling

2

Votes
Assigned
Hello, I would like to raise something I think is unusual.
It comes from the following pipeline : Iclone with the curve editor → Character creator pipeline extension → Unreal Engine 4.23.
Observation: rotation from root motion are missing in unreal engine root bone animation tracks....More
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  •  1271
Submitted by zdB

2

Votes
Not Reproducible
CC3 don't launch with the newest nVidia driver (441.28 - 11/18/2019).
Start screen appears then nothing. i have this issue for some versions. This bug is kind of old, and there are already closed bug reports.
I also tryed the newest, normal nVidia Game Ready driver....More
  •  13
  •  3007
Bug
Submitted by HitEmUp

2

Votes
Assigned
Character Creator 3.04 is getting stuck on the login screen. After about 10 minutes it will tell me Login Failed. I have used multiple accounts to try to sign in, and nothing works....More
  •  12
  •  2404
Bug
Submitted by tbelljr004

2

Votes
Assigned
The game base model has some really ugly looking seams at the UV borders. This is caused by the exported normal maps. If you switch them off the diffuse looks fine. This is particularly noticeable around the arms. This occurs with any model converted to "game base" even custom sculpts.
Please...More
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Submitted by SecretAnorak

2

Votes
Assigned
Issues
1.When weight painting CC3 crashes often usually using the calibration playback pressing stop or when loop isn't used
2. Visual note & Suggestion: Character becomes all black when weight painting and this makes it hard so see smoothness. I hope you will enable normal smooth rendering...More
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  •  1933
Submitted by Ascensi

2

Votes
Assigned
I'm reopening and extending an issue I brought up earlier in FT 2063. For some reason I have not been able to make myself clear. So I will try again.
This concerns CC3 characters to be used in iClone, which need collision shapes.
My ideal CC collision shape profile is Natalie (see CS_Natalie...More
  •  2
  •  1561
Submitted by animagic

1

Votes
Assigned
I start with add this ball
transfer skin weight as anything(cloth,other , I try all)
set skin weight to upper twist arm...More
  •  0
  •  228
Submitted by snake_576665

1

Votes
Not Reproducible
When I follow the tutorial for importing CC3 characters into UE4 exactly as specified the elbows appear off and sometimes become all wonky (most notably when using the paragon shinbi character animation 'levelstart'. I have the most updated install of the engine and plugin and used a clean...More
  •  1
  •  336
Submitted by websites_899962

1

Votes
Assigned
Steps to reproduce
1. Export obj nude character with bind pose
2. import into cinema 4d and export obj...More
  •  1
  •  172
Bug
Submitted by megaoutput
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