Hey there, I have been working with CC3 and Unity for the past 4 weeks and spent a lot of time researching for the best workflow to get CC characters including animations into Unity. What follows are my suggestions to make the workflow more comfortable for game artists... The best thing would...More
It would be nice to be able to import multiple .OBJs at once for characters with a full outfit, rather than importing one piece at the time, or be able to separate one .OBJ with multiple pieces to separate clothes....More
When using the CC3 smoothing, it doesn't keep the information when exporting it as an .FBX. It would be nice to have a smoothing option that lasts outside if the Reallusion suite....More
Greetings, If to export avatar to FBX and then import it back (without any changes) position of all bones in imported model will be different from original. For example position of Hips bone for CC3 Neutral character is:...More
DAZ3D G3 Characters not importing correctly Eyes do not deform with Morph. I have imported a few G3 Characters, and I am able to create a morph. but the eyes do not follow the morph....More
Had received this error while installing on 9/27. At first I thought it was because it was that I needed to update my graphics card. I did that and tried again. Later there was an issue with storage space, but that was resolved and CC3 was running. I was able to run transfer Daz3d V4, M4...More
I've encountered an issue with the process of importing a game-ready character from CC3 into Unreal Engine 4 - either I'm doing something wrong or it's a bug, but I suspect the latter. I can export a character from CC3 with multiple LODs and import LOD0 into UE4, fine. However, trying to import...More
I have been using Character creator 3 pipeline it seems like a fantastic option from editing to integration however I have had many problems in relation to the structure of the skeleton game base in relation to the hands...More
OBJ created in Blender 2.79, and verified it is a valid OBJ. Following steps from http://manual.reallusion.com/Character_Creator_3/ENU/3/Default.htm#Character_Creator_3/3/06_Customizing_Morphing_Sliders/Morphing_Default_Character.htm I create OBJ morphs from an exported base.obj with key...More