1073 issues found

0

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Released
DAZ3D G3 Characters not importing correctly Eyes do not deform with Morph. I have imported a few G3 Characters, and I am able to create a morph. but the eyes do not follow the morph....More
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  •  1587
Submitted by anandadivine108

0

Votes
Closed
Using CC with Headshot and SmartGallery plugins. Also have iClone.
Downloaded updates through the Reallusion Hub.
First tried to open and modify hair on existing project files - characters that had been created with the headshot plugin. New hair shows in "Contents." Was initially able to...More
  •  3
  •  1584
Submitted by tina.berger.us

0

Votes
Not Reproducible
All the characters I export to UE4 have shadows under there eyes that are not there in CC3
I have the headshot plugin enabled.
I am using Unreal version 4.25 and using the cc3 autosetup plugin inside unreal....More
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  •  1583
Submitted by jamen_001578

0

Votes
Closed
ISSUE 1:
1. I tried opening my save project but it always open the default female. I always need to go to File>Open project then replace all avatar and textures
ISSUE 2:...More

0

Votes
Not a Bug
I tried to use transformer in Character creator 3 to import Iclone 6 character to CC3 (had earlier used to export through 3dexchange to fbx format) But got following message:character creator supports cc characters only. Isnt for example g5 charcter Chuck an cc character?...More
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Submitted by petersif

0

Votes
Released
Original Question
I was following the RealIlusions tutorial on exporting CC3 Character to Blender and rigging it with auto rig pro. But you can rig the character because the character's feet don't import on the ground plane the bone does with the character above it. Auto rig pro only works...More
  •  1
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Submitted by iom3dcs

0

Votes
Active
Having the clothing list alphabetically underneath the character it is attached to makes sense. But clothing with a name starting with a letter before the name of the character makes it list before the character in the Scene Manager, even though it is attached to the character.
All clothing...More
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Submitted by Rampa

8

Votes
Active
Bringing characters from DAZ to Character Creator takes a lot of time. It would be good to have at least the option to have multiple instances of character creator running. Otherwise, I cannot do anything all this time....More
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  •  1567
Submitted by Mikay²

2

Votes
Assigned
Hello, I would like to raise something I think is unusual.
It comes from the following pipeline : Iclone with the curve editor → Character creator pipeline extension → Unreal Engine 4.23.
Observation: rotation from root motion are missing in unreal engine root bone animation tracks....More
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  •  1567
Submitted by zdB

0

Votes
Not a Bug
I have the trial pipeline. It said I get 10 exports but now I can't save or export. It says this function is not available under the trial. It was a few days ago and the 30 days has not even close to expired. What gives?...More
  •  3
  •  1558
Submitted by slade636