404 issues found

1

Votes
Active
Convert to Game Base - Some important issues
Full control over how materials are merged, when selecting Convert to Game Base -> Multi-material
Add an option so you can select which materials to merge together....More
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Submitted by anders_187857

2

Votes
Active
Merging all of the components of the skin texture material is really counterproductive for game development. Why on earth would we want this? make the material slightly more complicated and leave the individual layers intact so that we can make changes in the engine. for example if I want facepaint...More
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Submitted by SeanPollman

2

Votes
Assigned
Bottom line is, that Shoes (specially High Heels), which were created before the latest release do not fit/conform well and despite strong effort to fit them in CC, they require fitting, rigging and weighting all over again in an external app on a new CC3+ Base.
Trying to convert CC1/CC3 Base...More
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  •  997
Submitted by 4u2ges

1

Votes
Active
With latest introduction of Bind Pose, which supposed to replace a T-pose for cloth creation routine, the entire workflow for Cloth Creation in External apps has been changed.
Now we need to create, rig and weight paint cloth in this new Bind Pose, which is sort of an A-pose, but not quite...More
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Submitted by 4u2ges

1

Votes
Active
Hello
I recently purchased iClone with CC3, Headshot, SkinGen and various assets.
I am not happy with the limitations in SkinGen....More
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  •  712
Submitted by hiramankunaal

0

Votes
Released
It used to be for the CC3 base characters that you can send non-T poses to Zbrush via GoZ. Now that option disappeared, and it seems to be only a thing CC3+ characters can do. I don't see why you removed the option for non-converted characters. Especially since there's no easy way to batch...More
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Submitted by davidmaximo

0

Votes
Active
Hi, i would like to know how to make random character by pressing one buton.
i work on a Game and neeed almost 100 enemies, but with hand its a mess.
hope you can help me....More
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Submitted by carlo1981

15

Votes
New
Why don't we have proper skins for Asian and Black characters? Please, no more stereotypical characters, like the fat Black lady or the Black boxer!...More
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Submitted by jasonjbrown

0

Votes
Active
I right click an image in my Explorer and drag it into my scene then select to create an ImageLayer.
Since all the money I spent on CC, Headshot and SkinGen still don't allow me to use a side view image to adjust my face to look correct it seems this is the only way to load in a side view...More
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  •  962
Submitted by mybadstudios

1

Votes
Not Reproducible
There seems to be a new problem exporting OBJ meshes to Blender. I am trying to find a work-around for the unresolved mess with FBX exports, so I thought I could export OBJ figure meshes and rig them in Blender with Rigify, but this fails at the stage where I attempt to parent the mesh to the...More
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  •  842
Submitted by hkhaneveer
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