1073 issues found

0

Votes
Not a Bug
The tongue dont seems to follow the transformation from Daz studio!...More
  •  3
  •  1557
Submitted by j.n1

0

Votes
Closed
1. Export default character as FBX in T pose and A pose.
2. Import into Blender, both poses are the same.
Come on, fix this simple issue please....More
  •  3
  •  1556
Bug
Submitted by path.to.the.future

0

Votes
Not a Bug
I have a character whose lower half of the body is hidden. If I go into the Hide Body Mesh Tool and click to show the entire body, then exit out, most of the body/legs don't show. I can't hide/unhide body parts like I should be able to. It should be really easy to click to hide body parts,...More
  •  1
  •  1547
Submitted by james_muia

0

Votes
Closed
1. I make a 3d model of a woman from standard free parts.
2. The skingen editor is activated.
3. Made of 20+ layers of the skin(bumps and face morphs)....More
  •  1
  •  1540
Submitted by iliakutaev

0

Votes
Assigned
When converting the Reallusion Cartoon Characters to Game Base, the blend shapes are breaking. The eyelids doesn't close all the way....More
  •  1
  •  1540
Submitted by Attensi AS

0

Votes
Closed
I created a character in the demo version of Character Creator 3 (the latest version), and I exported it out as an FBX & a OBJ file.
When I import them into Unreal Engine, they do NOT look like what I created in Character Creator 3.
For one the face does not look like what I created & the hair...More
  •  1
  •  1539
Submitted by airwolf7

0

Votes
Closed
The software always not responding, I have already reinstall it again or restart PC.
when the software show up it just direct told me not responding
plz help......More
  •  2
  •  1536
Bug
Submitted by Steven.Sin

1

Votes
Active
Steps to reproduce:
Go to the iClone and make sure you turned on the Spring effect for your character.
Apply any animation to your character (e.g dancing so the effect will be noticeable)....More
  •  1
  •  1535
Submitted by vadim+2

0

Votes
Not Reproducible
The program no longer runs. It complains that I don't have a DX11 compatible graphics card. I have a GeForce GTX 1060 card with 6GB and the program has always worked with this card before. However, I recently have attached a second monitor that is being driven by an Intel HD graphics Card....More
  •  9
  •  1530
Bug
Submitted by Magique

2

Votes
Active
It is extremely tedious to export and import every character in Unreal Engine. I wish we could simply select a bunch of face morphs that we can export with a model and then we could simply randomize or set the mix of morphs for minor characters in the game engine so that we do not have to export...More
  •  1
  •  1528
Submitted by Mikay²