C:User\username\AppData\Local\Temp\SkinGenExternalImageResource\ These files are just accumulating and never being deleted after exiting CC3.3 (related to Headshot ?)....More
ISSUE 1: 1. I tried opening my save project but it always open the default female. I always need to go to File>Open project then replace all avatar and textures ISSUE 2:...More
I have the trial pipeline. It said I get 10 exports but now I can't save or export. It says this function is not available under the trial. It was a few days ago and the 30 days has not even close to expired. What gives?...More
DAZ3D G3 Characters not importing correctly Eyes do not deform with Morph. I have imported a few G3 Characters, and I am able to create a morph. but the eyes do not follow the morph....More
Hi, When exporting .FBX'es, the smoothing groups of non-native CC3 clothing is lost. If the .FBX is opened directly in Unity (not through any editing program), the smoothing groups are just fine, but when opened in 3DS Max, the smoothing is completely gone, and the smoothing groups are non...More
Make character in CC3 with morphtargets. Export from CC3 to Unreal Engine 4.25 with FBX (clothed character) Unreal setup. In Unreal 4.25 eye_occlusion mesh pops out through eyelids....More
I have gone over all documentation multiple times and I've been using CC3 faithfully for the last couple of years. Since the last couple of CC3 updates, retargeting any Epic skeleton animation to an imported CC3 skeleton is off on the hands/arms area. This has also been tested against other...More
1. I make a 3d model of a woman from standard free parts. 2. The skingen editor is activated. 3. Made of 20+ layers of the skin(bumps and face morphs)....More