115 issues found

0

Votes
Released
Hello
Just purchased the toon characters etc and downloaded the freebie toon light but the light its not loading, neither on iClone or CC3
Please help I want this....More
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Submitted by ahingel

0

Votes
Not a Bug
Hi There,
I just bought the CC Essential Skin and Morph Pack, Started a New project and chose the Athletic male as the avatar.Under Modify window, went to appearance Tab and tried to Click on Activate Appearance Editor, but it is greyed out and I can open it.
Been searching the web, your...More
  •  1
  •  1093
Submitted by Jeasy

3

Votes
Assigned
Issues
1.When weight painting CC3 crashes often usually using the calibration playback pressing stop or when loop isn't used
2. Visual note & Suggestion: Character becomes all black when weight painting and this makes it hard so see smoothness. I hope you will enable normal smooth rendering...More
  •  6
  •  2646
Submitted by Ascensi

2

Votes
Active
For character Creator to become more or less complete this would allow rapid change and complexity.
1. The creator would likely have to choose a preset for performance limiting constrains (how many parts can be used) This could include a new format: Non Human V2 which could be used with mocap...More
  •  2
  •  1644
Submitted by Ascensi

2

Votes
Active
when is the appearance editor update going to happen?...More

2

Votes
Active
First the eye wrinkler. When creating heads from photo for example the eye lid's textures often don't look right. I'd like to at least be able to export/GoZ or 3DCoat etc to fix errors. Although I thought about it for a while and I think the photo to face example picture is wrong, I think...More
  •  0
  •  1004
Submitted by Ascensi

0

Votes
Not a Bug
The character creator's high heel function is a good one. However, the feet are not in good position in some poses and animations. This bug also appears in iclone and does not appear in the imported characters(non standard) via 3dxchange.Attached image....More
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Submitted by Isazforms

0

Votes
Not Reproducible
Hi,
When exporting .FBX'es, the smoothing groups of non-native CC3 clothing is lost.
If the .FBX is opened directly in Unity (not through any editing program), the smoothing groups are just fine, but when opened in 3DS Max, the smoothing is completely gone, and the smoothing groups are non...More
  •  3
  •  1599
Submitted by Attensi AS

0

Votes
Released
Hello, I have noticed that when exporting to Unity and I set the export option on my character to Merge Material (I use by type), that it does not add an alpha channel to the texture and causes the eyelashes to show up as either white or black in the game engine depending on the character....More
  •  2
  •  1422
Submitted by chadfranklin47

0

Votes
Not a Bug
bei Bearbeitung des Mesh mit
a) skin weights
b) edit mesh...More
  •  1
  •  1317
Submitted by Kalle3
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