I would like to see an undo/redo history. This would allow me to select exactly what I want to undo/redo. Having an undo/redo history would save me time because I would not have to press undo/redo several times. I also would not be guessing what step I want to undo. Also, Cartoon Animator...More
RE Garry's chat today... Can we please add an extra bone to necks and animal chests so we can bend the animals better, have spring necks for long-necked animals, and either a set of non-exaggerated motions for them, so they can trot, walk, run, leap and be idle... or import existing motions...More
As CTA crashes every now and then, it would be very useful having an autosave feature that lets me chose to make an autosave every few minutes so I don't lose my work all the time. I try to save often but then you are in the tunnel animating something you forget about that. Please add that...More
A few more updates in the evolution in CTA5 vector animation and we'll have a software people will flock to for animation. Here are a few things that would make CTA even more powerful for animation. 1. VERTICES ANIMATION: The ability to take a vertice of any vector object and animate that...More
As a professional animation app there should be an option to save presets for all opened panels. For example, if I open the 3d motion tab and choose my settings, I should be able to save those settings and the panel should automatically save my settings from when I last used it. I'm coming...More
Hi, thanks for the good job for Cartoon Animator 5. I am a beginner but my goal is to use this programme at professional level for my dream job. I think we all dream for 360 Body turn builder which Garry Pye have manually done it manually at https://www.youtube.com/watch?v=n6dsJjKWdYo URL...More
Beat-synced animations have gone viral on social media platforms. However, when using CTA to create these animations, it's hard to achieve precise timing without a waveform display. Hopefully, this small feature can be added in future updates to improve efficiency in the animation creation...More