When I try to import an FBX file into Unreal Engine and enable the options "Use T0 As Ref Pose" and "Import Morph Targets," it causes the program to crash. I tried UE5.2, 5.1, 5.0 but all shows the same problem. I attempted to use different versions of Unreal Engine (specifically UE5.2, 5.1...More
The main top Menu is slow and laggy. It shows with half second delay and rolling over with mouse cursor feels delayed. Please consider changing it to regular system menu that works as expected....More
I have a character with embedded texture taken from here: https://www.turbosquid.com/3d-models/3d-model-cartoon-hero-dog/968273 imported into Accurig 1.2.1 I can rigg it but despite of any export to FBX options I have selected (I have tried all the available format combinations) the exported...More
Actorcore inventory site is not providing animation file of that particular motion in motion folder while downloading from inventory.Please resolve this issue asap....More
Hi Reallusion team, I've been having fun rigging characters from Nomad Sculpt within Accurig. Most have worked out so far but this is the first time I'm seeing strange behavior when exporting this latest character. You can see what I mean in the before/after photos I attached. You can see...More
Hey I have the following problem. I export a character from Blender as FBX that has Vertex colors. After rigging in Accurig and importing again all the Vertex color information is gone....More
When I went to go upload my custom character from Actorcore to blender, once I put my animation on my custom model he was sliding around everywhere, and his arms were inside his chest, I used AccuRIG to Rig Him, also he looked perfectly fine in the Actorcore Model/Animation Viewer but once...More