I've already talked with support about this and was informed that the only way this is currently possible is to export the character as an FBX with animations then import into 3DXchange as a prop ( do not characterize it). This is ok unless you want to see real-time action such as using mocap...More
Steps to reproduce the issue: 1. In DAZ Studio apply the Genesis8_Female_iCloneFaceKey.duf on a plain, unmodified Genesis 8 female 2. Export the character as 2012 fbx as described in the 3DXchange 7 manual...More
I have raised this ticket originally on 19th May. The previous version, when I bought it, worked perfectly. I have made clean uninstall, deleted "3dx7Temp" folder and run the "CleanReg.EXE". Uninstalled Reallusion Hub. Downloaded from my account "ic3DXchange7Pipeline_Enu_Full.exe". Switched...More
Character from mixamo ( with shape keys and added eye bones too) but also CC character crash 3dxchange I had to unistall and reinstal the program to make it work again But it happen again after sometime and couldnt complete the process to convert a character into a non standard...More
I’m surprised that a problem that has been reported since 2017 is still not resolved (https://www.reallusion.com/FeedBackTracker/Issue/Mixamo-fbx-import-issue and https://www.reallusion.com/FeedBackTracker/Issue/unable-to-export-FBX-mocap-from-Mixamo-to-iClone). I followed these 2 tutorials...More
Hello, When I open a G3M FBX file in 3DXchange, it runs the import dialogue box, then closes. No other dialogue boxes open (i.e. regarding non standard characters, etc). There is no imported figure displaying in iClone7 custom folder. I Updated my ndivia graphics driver. I also rolled it...More
I am using 3dxchange 7 Pipeline to import Mixamo animation [FBX file] to iClone. when I try this then "Apply to iClone" button is not active and also the Animation is not running I am using this tutorial for reference ::...More
I am trying to import my Delorean model. The file is a OBJ file that is about 364K in size and has a little over a 2.5k Face Count. When I tried to import the file the first time, 3DXChange just closed without any error. When I tried to import the file the second time, it complained about a...More
Some content that is exported through 3DXChange using the Export OBJ option results in some of the mesh missing in the exported file. This occurs with only some content but a large selection of my own content cannot be exported via EXPORT OBJ due to this issue. I have not been able to identify...More