736 issues found

1

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Assigned
When you make changes to the curve handles in the Curve Editor and then make any change to the transforms you immediately lose all the changes you made to the curves on that frame because it treats this as a new key and resets every curve handle to the default setting.
This makes it very difficult...More
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Submitted by jordy_834023

1

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Active
Whenever you set any Transform key on an object, be it moving, rotating or scaling, it sets a key on ALL transform tracks Translate, Rotate and Scale, as demonstrated in this video:
https://www.youtube.com/watch?v=sKrO9x9JQ7g&feature=youtu.be&t=123
This is *really bad*....More
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Submitted by jordy_834023

0

Votes
Assigned
def get_viseme_keys_from_model(model):
component=model.GetVisemeComponent()
key_time_list=component.GetVisemeKeyTimes()...More
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Submitted by The-any-Key

1

Votes
Assigned
I have a script that uses GetVisemeKeys() and that ran fine in API 072. Have in API 073, I get an error.
Here is a snippet to illustrate this (before running, make sure there is at least one avatar is in the scene):
import RLPy...More
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Submitted by animagic

0

Votes
Solved
iClone and CC3 are virtually unusable on 4k monitors because the size of the text is extremely small. The attached screen shots are comparisons of the iClone text size to the normal Windows File Manager text size. Notice how difficult it is to read the names that are underneath the Template...More
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Submitted by Doxa

0

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Assigned
I imported a custom hair but when i move the character the bounding box becomes huge and it gets difficult to control the character.
And this happens only when i have enabled the physics for the hair. If the physics are not enabled thats not happening.
What i ve done wrong? Please could someone...More
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Submitted by ahingel

0

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Active
I created this the other day in the forums, but Peter suggested this is the place for this.
Every time I open a particular project, the first thing I do is sort the props by name, so I can find the parent props, and this sorts the sub props also.
Then I save the project with the order still...More
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Submitted by Data Juggler

0

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Active
Double speed:
Have it render 15 frames of one second from the timeline rendered with a time code of 30 frames per second.
or...More
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Submitted by Dragonskunk

0

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Active
Mirroring doesn't work with most avatars, chest proportions doesn't work with most avatars, 3DX standardizes all avatars so why doesn't all avatars work with Character Proportions?
If I import a character from FBX and then need to use Character Proportions, if I need an identical model perhaps...More
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Submitted by Dragonskunk

1

Votes
Active
My issue is this, since the release of 7.41 iClone 7 drags when you play an animation regardless of how big or small the animation. Currently I have a character static in a pose but wind is applied to the scene. In that scene I have a building from one of the kits, some barrels and some...More
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Submitted by SagaStudios
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