667 issues found

1

Votes
Active
I'd like iClone to utilize all of my graphics cards and gpu/cpu cores. I see that IRAY has that ability partially and I'm somewhat relieved but it doesn't see video ram as one resource from multiple dedicated graphics cards installed and it's the same for iClone. Apparently Vulkan doesn't need...More

0

Votes
Solved
I should not be asked to save an iPorject file if I didn't do anything to the file once I saved it.
Save an iPorject file.
Quit iClone....More
  •  4
  •  59
Submitted by Dragonskunk

0

Votes
Active
I notice it is very difficult to find what prop is listed as and what does what when you have almost a 100 props.
It would be nice to be able to divide them so I can put all of 1 type of prop into a subcategory.
To be able to lock a subcategory and set its visibility would be very useful...More
  •  1
  •  36
Submitted by Dragonskunk

0

Votes
Assigned
Notice the buttons on her coat is way more blurred than the outer edge of her head and coat....More
  •  1
  •  56
Bug
Submitted by Dragonskunk

0

Votes
Assigned
When get the position of the bones from an avatar and then set the value cause the bone move.
This is because the value you get is wrong and when you set it. The avatar try reach the new position....More
  •  0
  •  43
Submitted by The-any-Key

0

Votes
Active
Create "MODE" buttons for each area of Animation Development:
CHARACTER MODE: Import CC3 into iClone where nothing else matters but creating the animation for that character. In this MODE, you can not edit the STAGE props. In this MODE, you can "add" facial poses to the MEDIA tab, which...More
  •  0
  •  41
Submitted by BeeFlowerPower

0

Votes
Not a bug
with a new update on my gpu's driver i got these error messages on iray's view log (for both iclone and cc3)
i tried all the settings you provide on the manual but it doesnt fix. and the rendering process its very slow.
it wasnt like that before on the previous version. please have a look...More
  •  2
  •  77
Submitted by ahingel

1

Votes
Assigned
Animation project: Avatar1 is looking at a glass to then pick it up to drink from it.
Avatar1
Look at: ShotGlass...More
  •  0
  •  45
Bug
Submitted by Dragonskunk

0

Votes
Assigned
If I put 1 to 1800 as my total frames, when on frame 1, I play, it will stop following the playhead when frame 1639 appears in the visible range and the playhead just keeps playing out of view....More
  •  0
  •  43
Bug
Submitted by Dragonskunk

0

Votes
Assigned
I select my avatar in my Scene box.
I select Object Related Track.
I tick Viseme....More
  •  4
  •  55
Bug
Submitted by Dragonskunk
1 ... 3456 7 891011 ... 67