90 issues found

0

Votes
Not Reproducible
1. Exporting the scene stars the bug
2. In iClone 7, I have also had problems with this model, only it would simply STOP exporting and freeze until I reloaded the character. That doesn't help here.
3. The actual export will likely show him walking away along with his head, but his eyes will...More
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Submitted by Jeffster The Mighty

0

Votes
Assigned
Unreal SK Mannequin exported from Unreal 4.26 as FBX, Imported into Iclone 8 and used Unreal skeleton conversion preset
Adjusting foot contact on either foot and the other foot starts to climb, see video "FootContact_Issue"
1. Load skeleton...More
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Submitted by doubblesixx

0

Votes
Not Reproducible
Hello,
A character created in Character Creator and animated in iClone is transferred to Blender for rendering (exporting via plugin or as an FBX file has the same effect).
I'm using the latest versions of iClone 8, Character Creator 5, and Blender 5.01 with the latest plugin for Blender...More
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Submitted by ThorstenMihm

0

Votes
Released
After the latest update to iClone, I have one specific character (CC3+ imported from CC4) that doesn't work with Accupose. Nothing happens when I try to apply a pose. I have looked and looked, but I can't find anything different about this character other than increasing the proportions morph...More
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Submitted by tacknstock

0

Votes
Not Reproducible
Sehr geehrte Damen und Herren,
ich möchte einen Character von CC4 nach IClone 8.62 übertragen. Im CC4 ist der Character vollständig. In Iclone 8.62 ist er das nicht mehr. ICh habe Ihnen die Screenshots angehängt. Alle Bibliotheksdateien sind auf dem aktuellsten Stand. Was kann ich tun?
Mit...More
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Submitted by Locutus

0

Votes
Not Reproducible
When I apply either the Aaron HD Facial Profile or the General HD Facial Profile to the Aaron Avatar, then send the character to IC8, Face Puppet throws an error [see attached screenshots]'there is no matching profile for the target character CC5 HD. However, Face Key displays the Facial profile...More
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Submitted by ultimativity

0

Votes
Released
Hello.. Im having issues with loading normal FBXs that were loading before the 8.61 update...
every time i try to load a second fbx..it will crash...
I have also had crashes when i want to simply align a bone to match the previous clip.. i cannot reproduce this one though.....More
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  •  604
Submitted by nildoessa

0

Votes
Active
Hello Support Team,
I'm currently using the connector to transfer a Crowd-Sim animation into Omniverse. While the character positions update correctly in the Composer, the animations themselves do not appear to transfer—the characters remain in a T-pose within Omniverse. I suspect I may have...More
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Submitted by SDC_CHT

0

Votes
Assigned
Please see this.
https://forums.developer.nvidia.com/t/animation-from-iclone8-is-not-running-on-kit-107/329337
Pekka Varis...More
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Submitted by pekka.varis

1

Votes
Not Reproducible
Hi there,
I recently discovered that if you move the character decently far away from the origin, any time you move an animation handle in Edit Motion Layer or Accupose it'll cause the characters, what I assume to be root to shift...every single time you make any sort of an adjustment or change...More
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  •  368
Submitted by gladman