80 issues found

4

Votes
Active
Hello,
Someone had reported this as a bug earlier and it was ultimately marked as 'not a bug' by support. I just wanted to bring this conversation up again though, as unless I am missing something on my side it seems like a workflow flaw by not having the ability to bake reach targets from...More
  •  3
  •  805
Submitted by hansolo007

3

Votes
Active
Hi I have purchased iClone and Unreal Engine Plugin but when trying to use Face puppet I get an error saying " There is no matching profile for the target character CC4 Extended". Please Help...More
  •  3
  •  3053
Submitted by realmfxstudios

0

Votes
Released
Hello,
I also encountered the same problem described here: Issue 12290 https://www.reallusion.com/FeedBackTracker/Issue/Bug-Utilities-CR-FaceExpRig
The game won't pack in Unreal Engine 5.6 and 5.7. There are no problems in the editor itself, but the game won't pack, reporting an error: Game...More
  •  2
  •  343
Submitted by Milton9294

0

Votes
Not Reproducible
Steps:
Open a DAZ 3D G3 model in DAZ Studio and export out as .FBX
Open character creator 4 or 5, then transform as a CC3+, bake the texture (the model and clothing is added to character creator) then send the model to Iclone 8....More
  •  2
  •  577
Submitted by ce_pitts

0

Votes
Active
Hello Support Team,
I'm currently using the connector to transfer a Crowd-Sim animation into Omniverse. While the character positions update correctly in the Composer, the animations themselves do not appear to transfer—the characters remain in a T-pose within Omniverse. I suspect I may have...More
  •  2
  •  1024
Submitted by SDC_CHT

1

Votes
Not Reproducible
Hi there,
I recently discovered that if you move the character decently far away from the origin, any time you move an animation handle in Edit Motion Layer or Accupose it'll cause the characters, what I assume to be root to shift...every single time you make any sort of an adjustment or change...More
  •  2
  •  407
Submitted by gladman

0

Votes
Closed
After opening iClone and importing a character, the scaling arrow does not appear. What is the reason? How can I display the triangle arrow? Thank you
The scaling arrow appears when using the ACCuPOSE card...More
  •  2
  •  475
Submitted by gaweiwei

0

Votes
Active
I am currently following the issue same as here.
https://discussions.reallusion.com/t/issue-with-scale-when-using-crowd-sim-in-omniverse/12758
However, I have also encountered with scale mismatches between iClone and Omniverse. The world scale appears to be 100:1. I wonder if there is any...More
  •  2
  •  406
Submitted by SDC_CHT

1

Votes
Active
I'm not sure if it's just me, but since installing the latest update of iClone 8.5, CC4 and Autosetup and Live Link, I'm getting terrible results on my characters facial expressions after exporting to Unreal:
It seems like everything is exaggerated causing:
1. My characters eyebrows and hairline...More
  •  2
  •  546
Submitted by Trender 3D

0

Votes
Not Reproducible
I get an error when I try to send data to unreal engine.
I had accidently erased the camera blueprints.
I tried to add them again and I didn't have any luck. I tried to create a new project and tried....More
  •  2
  •  397
Submitted by udithah.backup2023