60 issues found

1

Votes
Active
According to the Reallusion website, Leap Motion is still an option: https://mocap.reallusion.com/iclone-motion-live-mocap/leap-motion.html
The information on this page says: "Leap Motion Profile for iClone only supports Leap Motion Controller 1 & Orion v4.0 or v4.1 SDK."
The Reallusion site...More
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Submitted by navdawg1

1

Votes
Active
I'm not sure if it's just me, but since installing the latest update of iClone 8.5, CC4 and Autosetup and Live Link, I'm getting terrible results on my characters facial expressions after exporting to Unreal:
It seems like everything is exaggerated causing:
1. My characters eyebrows and hairline...More
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Submitted by Trender 3D

1

Votes
Active
1. Open Tabs Create a Hit on Frame Rate - How to check? use iClone's FPS counter and start closing Tabs. My suggestion is to either auto hide tabs when the mouse is over the viewport or use let users create and save tab & layout presets that are related to the workflow. (Work Flow Preset) While...More

1

Votes
Assigned
Unreal Live Link appears to work ok when using it with a character. It works as expected. However, it appears to work exactly the opposite way when using it with an imported mesh. I could not reproduce this issue with the default iClone props or characters
Using:
iClone 8.33...More
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Submitted by james978

1

Votes
Active
I posted about this in the forums here: https://forum.reallusion.com/543814/Metahuman-Dummy-Apose-UE4-vs-UE5
In iClone, the included A-pose is from UE4 and does not match the current UE5 Metahuman A-pose.
Please update the pose....More
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Submitted by tomelissaconway

1

Votes
Active
I exported the character to UE 5.2 with subdivision mesh level 2
after which the character’s nails in the UE viewport began to flicker strangely (see screenshot).
How to get rid of this flicker?...More
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Submitted by smaga388

1

Votes
Active
Hi
I've tested the software, first able i can say is the best cuz its so hard to find a software on which provide the best quality on animation, textures etc. Well done :)
The things that the software needs to rock on and be unstoppable is the following things:...More

1

Votes
Not Reproducible
Any changes made to either translation or rotation under 'Motion Direction Control', do not affect the position or rotation in UE5.2 (from iClone 8.3) via LiveLink.
This means that if there are any corrections done within iClones Motion Direction Control, the character will be out of alignment...More
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Submitted by hansolo007

1

Votes
Assigned
******This should be filed under GENERAL however there is no check box in the form to select that option.******
Hi all,
Unless I am missing a setting somewhere, the viewport is incorrectly cropping the edges of the frame in the latest iClone 8 update, when viewed through a camera....More
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Submitted by hansolo007
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