617 issues found

0

Votes
Active
I'm having a problem updating plugins in Reallusion Hub!...More
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Bug
Submitted by nikofilm

0

Votes
Not Reproducible
I am exporting animations for a game engine (Unity), where the root is matched to the hips over the whole animation. I've read the tutorials and in "advanced fbx settings" I check Reset Motion Root" and export. Checking the resulting fbx, the root motion is not reset. It is keyed on every frame...More
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Submitted by MakeStuff999

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Votes
Closed
Hello, I am a user who has been recording iClone animations in Unreal Engine 5.1 using LiveLink and rendering them for a long time.
Recently, I upgraded to Unreal Engine 5.5. I installed all the necessary plugins, moved the RLLiveLink folder to match the version, and also transferred RLPlugin...More
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Submitted by cwalcwal1

0

Votes
Active
t-pose FBX exports to maya are going wrong. The T-pose from older Iclone version I have made before the latest update are currently still working, while if I try to export a t-pose from the current Iclone version and import it in maya, joints have bad values and the generated t-pose file also...More
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Submitted by meletis3d

0

Votes
Closed
I recently bought Stylized Farm from the official site. After import the project size is very large and running very slow
please solve
my system config...More
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Submitted by bhulimathtekari

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Votes
Closed
* Clean up iclone project
Project file size is almost above 1GB which is running very slowly
* Saving a project takes a lot of time, approximately 08 to 10 seconds...More
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Submitted by bhulimathtekari

0

Votes
Released
Dear Reallusion team,
Iclone crashes immediately when trying to smooth certain layer keys inside the curve editor.
This happens when you try to smooth Layer-Keys that contain no information....More
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Submitted by LABRATS

0

Votes
Released
iClone8 crashes when trying to load older iAvatar formats such as Dexsoft's Werewolf or Demon, or PROTOFACTOR's OGRE, etc. The same happens with Character Creator 4....More
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Submitted by udon365

0

Votes
Released
When using Maya navigation preset the zoom in/out is inverted.
It should be like this - Drag the mouse up to zoom in, drag the mouse down to zoom out. In iClone it is opposite....More
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  •  420
Bug
Submitted by panbeep

0

Votes
Closed
I add a character, drag in a motion onto the timeline. Works fine. There is a motion track visible in the timeline.
If I then use the Motion Live plugin to perform face capture and use the 'Audio for Viseme' option a new Viseme tack is created. The motion track for the character is still...More
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  •  575
Bug
Submitted by phil_457617
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