639 issues found

0

Votes
Closed
It appears that the pinky's are not coming though correctly with the newest update. Here are some screenshots from UE and Iclone 8.6. This is sending over a fresh character with v8.6 and having the UE5 skeleton selected....More
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Bug
Submitted by storiedknowledgechannel

0

Votes
Released
Hello.
After the latest update of iClone8 and CC4 the “send motion to character creator” via the collect clip in the timeline function has stopped working. I use this function a lot so I’m able to export just the motion and not they whole character and textures from CC4 (why is this not a function...More
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Bug
Submitted by FornixChristian

0

Votes
Closed
hello, in previous version, I had no problem with import morph creator,.
I use blender to change the shape, then import it again to morph creator,
same vertex, same mesh, everything work...More
  •  3
  •  863
Submitted by damar.td

0

Votes
Active
see video links:
https://youtu.be/G8xh7PHQZvQ
https://youtu.be/FNIdoGE2MqQ...More
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Submitted by bennydee

0

Votes
Active
1 . when a character or object in linked to another moving object and sent to NVidia omniverse the the linked objects doesn't stay liked in omniverse when exported from iclone. infact object or character becomes displaced and misaligned.
2. character hair becomes transparent in omniverse Realtime...More
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Submitted by bennydee

0

Votes
Active
Dear Reallusion Team,
I hope this message finds you well. I would like to bring to your attention some ongoing issues with the compatibility between iClone and NVIDIA Omniverse. Specifically, there are several bugs and compatibility issues that affect the animation of objects. For example...More
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Submitted by bennydee

0

Votes
Released
Been 7 months, still no fix for this. I noticed in the forum that this has been mentioned a few times and frustrated users are quitting Iclone.
Specific issue is right hand rigging is reversed I believe. See my previous submission....More
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Submitted by johnsongaric1

1

Votes
Not Reproducible
Trying to get characters to walk up steps, but the "Plant Feet" and the smoothness of walking up the steps seem to be ignored. The character's pivot point is simply moving up the steps without a "plant feet" reaction.
I created simple stair geometry and imported it into iClone using FBX....More
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Submitted by tcheng00

0

Votes
Active
Another day, another bug:
As mentioned above, the bug appears when linking an avatar to an object or anything else. The root motion is somehow overwritten or is no longer recognized.
This bug wasn't present before the latest updates made to "Link to"....More
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  •  950
Submitted by LABRATS

0

Votes
Assigned
Hello,
I’m currently using two workstation PCs, one equipped with an RTX 4090 and the other with an RTX 5090.
I’ve attached screenshots that show the full system specifications for both machines....More
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Bug
Submitted by cwalcwal1
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