472 issues found

0

Votes
Not Reproducible
Hi,
If you try do a distant shot of a character, the mesh breaks up with a lot of z fighting transparency issues.
Somewhat solvable with hide body mesh tool, but not always possible. For example props are breaking up, which means you would need multiple props or dresses need a certain amount...More
  •  3
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Submitted by Casanuda

0

Votes
Not Reproducible
iClone 8 somehow all keyframes,
very frame, every motion, is activated on characters. In large blocks. Not every character. It appears to be random. I am key frame animating three characters, using live face, controlling and switching cameras. Haven't been able to tell when or how this...More
  •  2
  •  137
Bug
Submitted by chris_045215

0

Votes
Released
Have a look at this video :
https://youtu.be/pLDiFVhABv4?si=qV_qYQRcE0aPUcyB
Thank you...More
  •  1
  •  259
Submitted by mtakerkart

0

Votes
Assigned
- extract the run_fwd.rlMotion file from the attached run_fwd.zip
- add the run_fwd.rlMotion to your timeline with a CC4 base plus character selected
- left click on the run_fwd animation clip in the timeline so it is highlighted completely...More
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  •  262
Submitted by vtoddw

7

Votes
Assigned
Please note that I have three (3) problems related to Legacy Particle Emitters and the Life parameters (Min and Max.)
1) Documentation: iClone v8 Legacy Particle Life parameters (Min and Max) are now set in Seconds in the application, but the online documentation still shows them as Frames...More
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Submitted by BiggsTrek

0

Votes
Released
To reproduce, just try that function!
I've never seen it work on any combination of a project, and one to merge into it.
It could be that my projects are moderately large and it works for nearly empty ones, but I haven't tried that....More
  •  4
  •  258
Bug
Submitted by dan_190125

1

Votes
Assigned
When creating an AccuLips script, I'm finding that the audio is auto cut short by about a second or so compared to what is actually contained in the file. Attached are two audio clips that cause this to happen when processed with AccuLips.
To reproduce this:
- Open iClone and add a character...More
  •  2
  •  231
Bug
Submitted by dan.goyette

0

Votes
Released
I have a character with a face mask. in CC4 and iClone, I converted the mask to hair and used conformable region to have the mask mesh move with the character's facial expressions. this works perfectly. However, when I export out as an FBX to send to Cinema 4D the morphs seem to have the incorrect...More
  •  1
  •  190
Bug
Submitted by spencerreeve

0

Votes
Not Reproducible
Can't bring any animation into Iclone. Even file created with iclone.
It crashes immediately.
Thanks...More
  •  2
  •  137
Submitted by larryjbiz

1

Votes
Assigned
This is a very confusing UI implementation that I consider to be a bug, since it took me hours to figure out what was actually happening, and led me to believe there were several other bugs present in the software.
In short, when trying to edit a Lip Options element on the timeline, the position...More
  •  0
  •  141
Bug
Submitted by dan.goyette
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