73 issues found

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IMPORTANT:
Before testing this the PopcornFX_Sequencer folder must be deleted from C:\Program Files\Reallusion\iClone 7\Bin64\OpenPlugin
See this issue report for details:...More
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Submitted by wires

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As the title say, the python plugin for PopcornFX is causing iClone to create Crash Dump files on exit.
How to reproduce:
1. Open iClone with just the empty default project....More
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Submitted by wires

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The bones from GetSkinBones() seem to be a copy as those objects can not be referred to in the actual clip but the same selected bones can....More
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Submitted by elMartino

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When you only change rotation with: .SetData("Rotation/RotationX"...
Even if you press the play button and try hide and unhide the object the keys wont show until you save and re-load the project....More
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Submitted by The-any-Key

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Here is a code to show the issue I'm having. To test it, you want to put some image named "image.jpg" to the same folder as the script, it will be used as texture.
import os, time, math, random, RLPy, PySide2, copy
from winreg import *...More
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Submitted by alikims

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When I have an object (with no parent) with rotation x=90,y=0,z=0
Then I get the quaternion with:
object.WorldTransform().R()...More
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Submitted by The-any-Key

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I have down loaded a bunch of plugin that require python. How do I get Python?...More
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Submitted by bobu2357

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When you want the local (or world) rotation of a bone from an Avatar. You mostly want it without the rig init rotation.
Ex: if you go to the edit motion layer > FK you see that the rotation for a certain bone is zeroed out. So if you get a qauternion rotation you should get [0,0,0,1]. But currently...More
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Submitted by The-any-Key

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Not able to change the tranistion curve for a material i.e from linear to step....More
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Submitted by videodv

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When get the position of the bones from an avatar and then set the value cause the bone move.
This is because the value you get is wrong and when you set it. The avatar try reach the new position....More
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Submitted by The-any-Key