62 issues found

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IMPORTANT:
Before testing this the PopcornFX_Sequencer folder must be deleted from C:\Program Files\Reallusion\iClone 7\Bin64\OpenPlugin
See this issue report for details:...More
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Submitted by wires

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As the title say, the python plugin for PopcornFX is causing iClone to create Crash Dump files on exit.
How to reproduce:
1. Open iClone with just the empty default project....More
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Submitted by wires

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Not able to change the tranistion curve for a material i.e from linear to step....More
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Submitted by videodv

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When I have an object (with no parent) with rotation x=90,y=0,z=0
Then I get the quaternion with:
object.WorldTransform().R()...More
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Submitted by The-any-Key

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It seem GetSkeletonComponent().GetSelectedBones() only return the same bone. Even if you select other bones in the Edit motion layer....More
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Submitted by The-any-Key

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When you only change rotation with: .SetData("Rotation/RotationX"...
Even if you press the play button and try hide and unhide the object the keys wont show until you save and re-load the project....More
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Submitted by The-any-Key

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When you want the local (or world) rotation of a bone from an Avatar. You mostly want it without the rig init rotation.
Ex: if you go to the edit motion layer > FK you see that the rotation for a certain bone is zeroed out. So if you get a qauternion rotation you should get [0,0,0,1]. But currently...More
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Submitted by The-any-Key

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When using SetData("Position/PositionX"...) on props there is no issue. It works fine.
But when try use it on an avatar will set it to the wrong position.
pos_x=-1084...More
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Submitted by The-any-Key

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def get_viseme_keys_from_model(model):
component=model.GetVisemeComponent()
key_time_list=component.GetVisemeKeyTimes()...More
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  •  576
Submitted by The-any-Key

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The bones from GetSkinBones() seem to be a copy as those objects can not be referred to in the actual clip but the same selected bones can....More
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Submitted by elMartino