225 issues found

0

Votes
Released
When exporting from iClone to FBX and importing to Cinema 4D, the end of all fingers are incorrectly rotated....More
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  •  1485
Submitted by Brisk FX

0

Votes
Closed
Hi, I'm Paul. I've been using iClone 7's Motion Live & LIVE FACE plugins to do all of my lipsynching in the last couple of months without any issue. But, this week, I moved into my new home and I am using a brand new Wifi Internet with a new router as a result but, through the same company...More
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Submitted by rmk4t5

0

Votes
Not Reproducible
I made SEVEN different dance animations using Iclone 7.83. The motion templates I used for this purpose are "Catwalk", "Change pose", "Twirl hair", etc. All the animations for all the dances I made, were combined with items that I purchased from ACTORCORE (“Macarena” and “The YMCA”) and with...More
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Submitted by mauricio444

0

Votes
Released
Hi RL Team.
It seems that the Camera DoF isn't working in Unreal LiveLink (Unreal Version 4.24.3). Focal Length and animation works fine, but Depth of Field isn't applied at all.
Thanks for checking....More
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Submitted by ToKoMotion

0

Votes
Active
My system specifications are:
- Intel Core i7 CPU 2.40GHz
- 8 GB RAM...More
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  •  1416
Submitted by minkify786

0

Votes
Assigned
Problem: I have a talking animation for a character. The talking animation in 3dx or Unity is different(ruined) from the same clip in iclone 7.
Scenario 1- iclone 7 and 3dxchange 7
Steps to reproduce:...More
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Submitted by gogstudios

0

Votes
Released
Steps to reproduce:
1. Open iClone
2. Open CC3...More
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  •  1373
Submitted by alexis.kyaw

2

Votes
Assigned
This is from both iClone 7 directly and 3DXchange as well. Same behavior in both.
Issue one:
- When I export an FBX file of any sort, it creates a .fbm folder with all of the textures in there. Awesome....More
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  •  1368
Submitted by chrispark7

0

Votes
Closed
Hi i dont know what it is but Iclone keeps on popping "Failed to record" for every move i make..its unproductive. whats your advice thanks....More
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  •  1364
Submitted by Lemfrancia

1

Votes
Active
Enabling PN Triangle Tessellation in UE4 to smooth outputs almost always results in triangle shaped flipped faces, even with default characters. Contacted support (190728) but other than turning the feature off (resulting in characters looking like Kryten from Red Dwarf) they had no other suggestions...More
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  •  1363
Submitted by ossian.whiley
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