Hi, I'm Paul. I've been using iClone 7's Motion Live & LIVE FACE plugins to do all of my lipsynching in the last couple of months without any issue. But, this week, I moved into my new home and I am using a brand new Wifi Internet with a new router as a result but, through the same company...More
Hi RL Team. It seems that the Camera DoF isn't working in Unreal LiveLink (Unreal Version 4.24.3). Focal Length and animation works fine, but Depth of Field isn't applied at all. Thanks for checking....More
I made SEVEN different dance animations using Iclone 7.83. The motion templates I used for this purpose are "Catwalk", "Change pose", "Twirl hair", etc. All the animations for all the dances I made, were combined with items that I purchased from ACTORCORE (“Macarena” and “The YMCA”) and with...More
Problem: I have a talking animation for a character. The talking animation in 3dx or Unity is different(ruined) from the same clip in iclone 7. Scenario 1- iclone 7 and 3dxchange 7 Steps to reproduce:...More
Enabling PN Triangle Tessellation in UE4 to smooth outputs almost always results in triangle shaped flipped faces, even with default characters. Contacted support (190728) but other than turning the feature off (resulting in characters looking like Kryten from Red Dwarf) they had no other suggestions...More
This is from both iClone 7 directly and 3DXchange as well. Same behavior in both. Issue one: - When I export an FBX file of any sort, it creates a .fbm folder with all of the textures in there. Awesome....More