178 issues found

1

Votes
Active
- It Would be nice to see wich state a prop on material have.... P = PBR or T = traditionell
- EXTREM SPEEDUP .....make all values scrollable by left mousebutton like many other Softwarepacks have like photoshop (fontsize) and so
- REAL WORLD SCALE is a must have to work exactly!!!!...More
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  •  1591
Submitted by 2IDs media:design

6

Votes
Active
Whether by plugin or core feature update, this feature would save time and the need to switch between multiple apps to create the effect....More
  •  0
  •  1589
Submitted by benhairston

0

Votes
Not a Bug
I hope this is a bug.
1. Open an animation clip and load any character
2. Open "Edit motion layer"...More
  •  1
  •  1587
Submitted by doubblesixx

16

Votes
Active
Add the following:
- natural breathing slider to give motion to the chest; slight chest movement when breathing soft and intense when running/etc. Currently, no visible chest motions at all by default.
- in edit 'facial pose' window, enable resizing of the window to reduce vertical scrolling...More
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Submitted by tim.bradbury

0

Votes
Active
To replicate: start a new scene with a character in, shadowcatcher works normally. Then CONTENT > SCENE > ATMOSPHERE > 1.HDRI > double-click any item and the shadowcatcher stops working....More
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  •  1570
Submitted by Matt GH

0

Votes
Assigned
There are a few of us that have noticed this issue and it might be a calibration issue with CC3 Base Plus and iClone's motions.
I've tried smoothing the animation, that doesn't seem to help at all. Here is a discussion on iClone Users Group https://www.facebook.com/groups/1684100315159672/permalink...More
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Submitted by Ascensi

5

Votes
Active
I would like to see 180 degree VR implemented within iClone, as supported by the Google 180 VR format.
My main issue with 360 degree panoramic VR video/animation is that it's difficult to tell a narrative,as the
viewer may be looking the opposite direction while something important is happening...More
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  •  1550
Submitted by borgman

2

Votes
Active
The paint toolset from Character Creator for painting physics textures on Characters or objects in iClone can again become a big asset for fast animation reach technique. I do not come from an animating back ground but when I started to work with it I find the process of creating reach targets...More
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  •  1547
Submitted by Ascensi

0

Votes
Active
Hi just thought that since iClone 7 is a real time graphics engine, that if it were possible, it would be great to have Nvidia's hairworks system built in, with perhaps a hair system like maya's xgen, to get life like flowing animated hair. What do you think ?
here's their promo vid https:...More
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  •  1543
Submitted by Siverse

0

Votes
Released
Under the Modify>Animation tab the text for the "Direct Puppet" window is listed as "Direction Puppet".
See attached Screen shot....More
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  •  1536
Submitted by wires
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