Step to reproduce issus 1.open any project with cc3 base and send the file via unreal live link 1.2. 2. play xsens mocap data and send to iclone 7....More
I & others spend so much time writing feedback about bugs ways to increase productivity etc I really wish DA points are automatically given to those that are confirmed issues/assigned -until resolved. I often wait and wait for months not being able to upload new products or create videos/scenes...More
This may actually be a Live Link issue. When I load in my character into UE4 with Live Link, with hair physics active, the hair falls from the head (its fall is physically accurate, which is nice) and hovers around the character's knees. I understand this is a new bug that arrived with 7.81...More
I have tried 2 different helmets with 3 different textures. I have tried it with the helmet attached to the avatar and I have tried it with the helmets linked to the avatar. What arrives in UE is not usable. The texture is messed up. Some normals get flipped. The face texture looks also...More
Took standard CC3+ character from iclone to unreal engine with Live Link transfer. Tried packaging Unreal for IOS. When building the shaders it failed to compile the STD_SKIN_HEAD_PBR_HQ_INST material for SF_METAL. Now all characters just have grey faces....More
I have a character who plays guitar. I link the guitar which is a prop to her so that I can animate, when I transfer the prop to unreal, it goes over but will not animate in livelink. it also will not allow live link to work until the item is deselected to animate in Livelink....More
When I try to animate morphs via Live Link I get an error. "(01) Uprade your code. Curve element data have changed from previous frame." It would be cool if we could animate the morphs of clothes such as those that we import from DAZ....More
Dear Friends I have been doing some proyects whth the Unreal Live Link Plug-in for iClone, in UE4.22 and I´m very happy!!! but Is imposible to me to use the Deep of field in versions UE4.23 and UE4.24 is that something usual?? or is something about the configuration of my Iclone plugin for...More