1659 issues found

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we need a plug-in or a morph to create and design hair , not to use (blender , . . . . ets)
and a terrain maker looks like (un4 terrain ) more realism ....More
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Submitted by WOUNDER

1

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Assigned
Hello,
The Morph Creator displays an error message (0x00007FF69B9F123F) when I try to use it. The error pops up when I click on "Update Morph to Iclone" button. It happens even if there are no morphs added. The Morph Creator crashes, but Iclone 7 remains open.
From what I gathered, the...More
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Submitted by gery.hristova

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This is about cameras targeting a couple areas and have them repeated rendered/projected in the scene on 3d models such as windows or TV so that when you move the main camera gets world coordinate perspective view/angle of all the local cameras. A skyscraper with a few materials that are...More
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Submitted by Ascensi

1

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One of the only things I miss in iClone that Daz does, is be able to view through lights, particularly spot lights, like a camera, for positioning. So much easier and waaaaay faster to tell when you have it right, and for fine tuning.
Thanks for considering,
Nicole...More
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Submitted by 3DChick

0

Votes
Not Reproducible
There is an inconsistent issue occurring in iClone 7 when soft cloth physics is activated.
When I run the previewer in iClone, the physics simulation will start, but about 100 frames in, the program will freeze and I will get a memory unreadable error message and I am forced to close the...More
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Submitted by Omniscreations

2

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Active
Description:
- after unlinking an object (prop, character) its pivot coordinates are not updated to world coordinates, therefore remaining wrongly in the world with previously relative coordinates. Consequently, at relinking (ie directly link from object to another) its pivot coordinates are...More
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Bug
Submitted by Amper Sand

1

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Hi
Can there be a button that converts the start end time range selection into a selected collect clip... that would be magnificent
Thanks...More
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Submitted by raphaelrichards_33

0

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I noticed a problem when an object is about to leave or enter the camera range (see the gif attached).
The problem happens here near the floor, the ambient occlusion is noticeably going on/off and it's doing the same thing for each step of the stair if the camera keeps going up.
I also attached...More
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Submitted by Walvince

0

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Would be amazing if we can have the same scatter features for grass/trees/rocks etc as it is in Unreal engine 4.
The existing grass feature in iclone, is laggy and we can import only textures
We cannot add/create custom itrees neither....More
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  •  528
Submitted by ahingel

2

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Assigned
Under certain lighting conditions, using IRAY, the eye 'sclera' displays circular patterns, even with the latest Digital Human eyes.
The artifact 'visibilty' depends on an interplay of;
‚óŹ The *use* of, the *angle* of, and the *strength* of the KEY light....More
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Submitted by sonic7