1645 issues found

0

Votes
Not Reproducible
There is an inconsistent issue occurring in iClone 7 when soft cloth physics is activated.
When I run the previewer in iClone, the physics simulation will start, but about 100 frames in, the program will freeze and I will get a memory unreadable error message and I am forced to close the...More
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Submitted by Omniscreations

2

Votes
Active
Description:
- after unlinking an object (prop, character) its pivot coordinates are not updated to world coordinates, therefore remaining wrongly in the world with previously relative coordinates. Consequently, at relinking (ie directly link from object to another) its pivot coordinates are...More
  •  0
  •  340
Bug
Submitted by Amper Sand

1

Votes
Active
Hi
Can there be a button that converts the start end time range selection into a selected collect clip... that would be magnificent
Thanks...More
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Submitted by raphaelrichards_33

0

Votes
Assigned
I noticed a problem when an object is about to leave or enter the camera range (see the gif attached).
The problem happens here near the floor, the ambient occlusion is noticeably going on/off and it's doing the same thing for each step of the stair if the camera keeps going up.
I also attached...More
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Submitted by Walvince

0

Votes
Active
Would be amazing if we can have the same scatter features for grass/trees/rocks etc as it is in Unreal engine 4.
The existing grass feature in iclone, is laggy and we can import only textures
We cannot add/create custom itrees neither....More
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  •  418
Submitted by ahingel

2

Votes
Assigned
Under certain lighting conditions, using IRAY, the eye 'sclera' displays circular patterns, even with the latest Digital Human eyes.
The artifact 'visibilty' depends on an interplay of;
● The *use* of, the *angle* of, and the *strength* of the KEY light....More
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  •  539
Submitted by sonic7

0

Votes
Assigned
As title says. iClone is crashing on export with even with 1 tree in the scene....More
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Submitted by 4u2ges

0

Votes
Not a Bug
Hi we work since a year on a project. Now after update to 7.9 and 7.91 the fps is very poor.
So in my scenes i get an FPS of 2-3 the display updates not smoothly it updates in intervalls (see yellow arcs) and this is now a showstopper for our production.
First we thought we have too much props...More
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  •  428
Bug
Submitted by ReiniWien

0

Votes
Active
Suggestion to enable "remove object animation" including cameras from the Scene Panel with a button.
Suggestion to add: on Switcher timeline when hover over the arrow, display a bubble of the camera name.
Suggestion to implement advanced animation functions like Cascadeur...More
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  •  447
Submitted by Magical Kingdom

1

Votes
Active
It's a bug I saw since a while in previous versions but I guess nobody reported it.
If I assign a transition curve preset to the lens or DOF of a camera, then change the lens or DOF, the transition switch back to linear instead of keeping the one previously chosen....More
  •  0
  •  351
Bug
Submitted by Walvince