1658 issues found

2

Votes
Active
To make "dead eyes" more life-like add an automatic pupil size animation track that reacts to scene lights + control setting for it. No oher software has such thing. When a character looks at a light source pupils go smaller and vice versa....More
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Submitted by japentt

0

Votes
Active
SUGGESTION:
To make iClone launch faster, and possibly use less memory, make a new PREFERENCE that lists all your plug-ins and allows you to decide which ones to automatically load when you launch iClone.
When you use one that was not autoloaded, display a "Loading..." window message so the...More

0

Votes
Closed
I was a bit surprised today that there is not much custom content showing up under the "Content" tab - only the last project I worked on is shown. Especially all props I made seem to be lost. It turns out that iClone looks in the default location "c:\users\public\Documents\Reallusion". This...More
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Submitted by Strombilder

0

Votes
Assigned
When try to apply Subdivision to a non Standard character (all quads) iClone sends this error and crashes...More
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Submitted by ahingel

0

Votes
Released
1. I Downloaded "Dragons Pack" via the 'Recommended' Pack Heading in Smart Gallery.
2. It was added to the 'Trial' Pack Heading.
3. I have now uninstalled the Dragons Pack and deleted it from my Account (Trial Content)....More
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Submitted by paro_3453

0

Votes
Not a Bug
Morph animation doesn't work in Unreal Engine Live Link...More
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Submitted by Betapuru Digital

0

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Active
I don't know if it's an actual bug or not but one would think when you copy and paste key frames of joint positions that, if the keyframe along with joint position will fit, that iClone will paste a new absolute world space position of the body part.
I'm specifically using the Edit Motion...More
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Submitted by Ascensi

0

Votes
Active
Sometimes animation clips need to corrections to resume a posture from the legs, arms, torso etc specifically - like taking a specific snap shot of a body part or parts in one clip and pasting it to another. Currently "Set as Default" only takes a snapshot of the entire pose. In the future...More
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Submitted by Ascensi

2

Votes
Active
It's an issue when you've built something from many props with many constraints and the only way to show it functionally held together is to lengthen the speed of the clip to give it more time to calculate but then you'd have to shrink it back to the original size later.
I've also found that...More
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Submitted by Ascensi

0

Votes
Assigned
Currently the Auto Level option for a camera is here:
Edit --> Camera --> Auto Level
SUGGESTION:...More
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Submitted by justaviking