472 issues found

1

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Iray Preview rendering is a lot slower now.
In the past when I do 20 frames, it takes 3-4 seconds. now it take 15-30 seconds.
Also, can a minimize button be added to the Iray Preview rendering screen?...More
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Submitted by pka4916

2

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If it serves a purpose to have the Object Related Track turn off by itself, can you at least let me have the option to not have it turn off automatically?
I had to make undos thousands of times just because I'm editing the wrong track because the Object Related Track decides to turn itself...More
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Submitted by Dragonskunk

1

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Users: While you may not have votes left, you can still reply to this with agree or disagree etc.
A major Tip for Reallusion that will relieve a lot of frustration for users working with IRAY for Animation (this is absolutely critical) is that if you can add an option in the stand alone render...More
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Submitted by Ascensi

0

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I needed to display the timeline indicator in time units but it doesn't change, it only shows frames....More
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Submitted by Dragonskunk

2

Votes
Assigned
First upon double clicking a different project file the user will be presented with a new dialogue that allows the user to select which environmental/visual and render settings or models to merge with the current open project.
iproject can retain more scene setup information than saving as...More

0

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Having this tool stackable would be conceptually the same as photoshop editing with layers..
HD details levels can be produced, macro and micro layers etc -everything from moss to water with all its complexities....More
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Submitted by Ascensi

1

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When trying to have a character look at one of its body parts, or an object linked or attached to it, I get the message "Look-at failed. Selected item cannot look at sub-object of itself". It would be VERY hand if we could look at such objects. I may be wrong, but it seems that in an earlier...More
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Submitted by bobu2357

0

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Can create big changes for example:
*boat foam -water plane channel could be assigned a decal which could follow the boat.
*beach wetness - influence the roughness map animation to fade in and out automatically. For example when a wave approaches (dummy quad mesh follows the UV speed) wetness...More
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  •  418
Submitted by Ascensi

1

Votes
Active
Same as x y z but for rotational values.
Many times I have to update a prop and often I would have to copy and paste each rotational value manually so tedious....More
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  •  395
Submitted by Dragonskunk

0

Votes
Active
A simple addition to the right click menu in the Timeline.
Select a keyframe or more of either the hands feet or torso in the motion track and Ctrl+C then move to the desired timeline location and right click to "Paste to world location"
You want to keep a foot at the same location between...More
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  •  413
Submitted by Dragonskunk
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