1658 issues found

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When we applied the diffuse map onto a surface, and if the surface is larger than the map, stretching occurred. This can be corrected to certain extent by the tiling function in UV setting. However, when the surface is really very large, defects could be found. In Sketchup, there is a function...More
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Submitted by clonechiklo

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Hello,
I'm looking to scale up some of the rendering i create from iClone and was wondering if a command-line interface for the iRay plug-in might be available. I wanted to divide out the mi files to a GPU cluster and run the iRay module on each in parallel. Easy enough to build the scripts...More
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Submitted by felgryn

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Hello,
Reposting from the forum at Peter's suggestion.
Wicked Engine is an open source real time ray tracing game engine that also allows using their code for the render engine only, to be used in other software...More
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Submitted by planetstardragon

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I am trying to work out through the API if I can move/rotate a prop without setting keyframes.
Like when I get to a certain point on the timeline I open a door.
I am trying out and idea using callbacks to run a simulation that will do this?...More
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Submitted by videodv

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Please add the feature to add waves with displacement map on the water system
and a foam layer so we can add foam on top of that...More
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Submitted by ahingel

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When I export an FBX from iClone with multiple avatars, all bones use the same names. This works fine for initial import, but if I need to update my animation, everything breaks.
If I export an FBX from Character Creator, there is an option to add a prefix to the bone's names. This works...More
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Submitted by Dream Think Lab

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While working with character animation, applying, blending and saving clips, it is frequently necessary to tweak various Motion Settings.
Please move them to the timeline toolbar. There is plenty of space to the right from Current Frame number....More
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Submitted by 4u2ges

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The ability to move vertices (with a soft selection too) in morph creator
so we dont need to export and reimport it again
or if we do that on iclone...More
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Submitted by ahingel

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Would be great if we can create/apply a fresnel material on a mesh.
It works similar as a toon shader....More
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Submitted by ahingel

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After all the comments about the slow loading of Iclone 7 and CC3, they still take far too long to load. Please do something about this once and for all....More
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Submitted by matjo9