Dear sir/madam. I exported the low- poly character from the export setting (InstaLOD Remesher) to iClone 7. I clicked a low-poly character to the preview Window of iClone 7....suddenly iClone 7 was disappeared! I tried to do them again and again but no succes...More
using the modify panel way loads crazytalk that needs conversion to be returned back via cc2 then cc3 then cc3+ a lot of steps headshot will do away with using current panel change.crazytalk seems more cartoon animator than iclone with advent of head shot and cc3+ workspace...More
I use iClone7.81 for animation works and use those FBX files in Unreal. And I sometimes need the character's root node to be fixed at the origin. According to the manual, I understand the "Reset Motion Root" enables the root node to follow the hip motion. https://manual.reallusion.com/iClone...More
Please we need the option to choose where we can apply the outlines Please this is so important ❤ If there is a hack or some settings that we can remove the outlines from a material please tell me...More
Is there anyway possible to introduce a bone scaling procedure in Iclone for animating characters changing size as well as morphing? an example would be Dr. Banner changing into the hulk. In character creator we can morph our characters into all different sizes and shapes, Is it possible to...More
Copying a keyframe in a track that's been sped up (resized with the 'speed' tool) then pasting, drops the pasted key in the wrong place. See (unlisted) video: https://youtu.be/qep6npUW-ok...More
Hi, i am trying to follow the instructions on the link but unable to get it to work. https://manual.reallusion.com/3DXchange_7/ENU/Default.htm#3DXchange_7/Pipeline_7.0/03_Pipelines/Baking_Transform_Animations_in_Props_with_iClone.htm%3FTocPath%3DPipelines%2520-%2520Assets%2520from%2520iClone...More
I'm used to animating characters with a control rig (in Maya). To me it's much more efficient than using the Edit Motion Layer. Can we get a Control Rig to be used by CC3 and imported Daz Characters??...More