274 issues found

0

Votes
Not a Bug
As you can see in the image, the actormixer toolbar does not appear in the list of toolbars and cannot be hidden....More
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Submitted by DomusLudus

0

Votes
Not Reproducible
I have updated my work station with a new NVIDIA RTX PRO 6000 Blackwell Workstation Edition 96GB GDDR7 Graphics Card.
I can open CC5 but it freezes and crashes once I bring in a base character.
I have the latest drivers for my card....More
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Bug
Submitted by theLight

0

Votes
Released
I Think this is a bug.
After conducting various tests, I've proven that this phenomenon occurs in the new Autosetup 2.0 but not in the previous version, Autosetup 1.41. Could you please review the video?
This time, I prepared two Aeron models. One was imported using Autosetup 2.0, while the...More
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Submitted by gokomu

0

Votes
Active
I am using Character Creator 5 Trial and Headshot v2 to create a child character. After saving and reopening the project, the character mesh appears completely broken/exploded.
​Steps to reproduce issue:
​Open Character Creator 5 Trial....More
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Submitted by lallantopkahaniya

0

Votes
Active
Trying to import a Daz Character from Daz Studio to CC5 HD using transformer.
The issue happens to most of the G9 character besides the one used as example in the tutorial video, for instance HID Bel.
Followed to the letter the tutorial for importing G9 characters and baking textures into...More
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Submitted by nope_11

0

Votes
Not Reproducible
Hi.
In sequencer, using the Blueprint_CC_ContrlRig and hit simulate, a double character overlay issue occurs.
It happens when I render it too....More
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Submitted by gokomu

0

Votes
Active
I'm trying to create an expression library with one of my characters. I've setup several expressions using the Facial Profile Editor. But I'm having issues when I press the GoZ Expressions button. The Face Tools plugin is not selectable within ZBrush's Zplugin Tab which is where it is suppose...More
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Submitted by Pixel Self

0

Votes
Assigned
When modifying character morphs in CC5 and importing the exported files into UE5, the morph changes do not apply correctly. I am using morph changes from the Head shot category.
For example, even if I use Lip close Open to change the mouth morph and want to make the character's mouth open by...More
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  •  155
Submitted by gokomu

0

Votes
Assigned
before release new version for Maya 2026, "Auto Setup for Maya" working well for Maya 2025 and 2024.
but now I found several error.
1 - "Auto Setup for Maya" has problem with AdvancedSkeleton Maya plugin....More
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Submitted by koulanaj

0

Votes
Not Reproducible
I am working in Maya 2026.3 and as in the tutorial I am using Aaron as an export test for the Auto Setup plugin for Maya.
The issue is that I am unable to get all the tabls in the Material Parameters tab, for Aaron I am unable to get the eyes, but for my own character it's even worse then I...More
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Submitted by fabio_246167
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