See the issue here in the blender pipeline GitHub, confirmed by the creator victor soupday: https://github.com/soupday/CCiC-Blender-Pipeline-Plugin/issues/103#issuecomment-3742050841 He wants to check with reallusion why is this happening now in CC5, shapekeys are ignored / bypassed, and not...More
I am writing to request assistance with an issue I am encountering in Character Creator 4(Including 5). I am currently working on a custom head mesh created within CC4 and CC5. However, a watermark has suddenly appeared on the mesh, and I am unable to use the GoZ function to export it to ZBrush...More
Have installed skingen premium as instructed by support but issue still persist. adjusting skin detail with head material selected adjusts the body. pls fix...More
Hi. I'm Reza Khojasteh, and I'm working in animation industry. we have big project now and we try CC for our pipeline but so far we couldn't use it....More
Hi. I've followed the auto setup tutorials to a tee but the auto setup plugin seems to only be generating Phong materials instead of Arnold materials and the auto rigging section also isnt working. This is even for the default character Aaron that I setup exactly like in the tutorial. I'm using...More
I'm having fun building some custom ActorMIXER presets to create even more character variations. However, it can get confusing when adding multiple variations beyond 1 or 2. I propose a helpful tooltip popup when hovering the cursor over one of the icons in the mixer wheel. Please see the...More
Hi. The Manual says that to use ARKIT blendshapes the Accuplips and ExPlus profile should be used (Point 2 on this page: https://manual.reallusion.com/Character-Creator-5/Content/ENU/5.0/08_Animation/Creating-Character-with-ARKit-Profile.htm ), but in the current version of CC5 that profile...More
I am working in Maya 2025 on a I9 Alienware beast with 64 gigs of ram. I am trying to install your CC setup for Maya. 2024 did not install at all. I got the shelf installed in 2025 but returns an import error - line 4 bad magic number in autosetup main....More
From the Forums (per Peter): Hey, Peter. Just a head’s up but it appears that the Retopologize for Base for High Poly Normal Bake is broken for both CC4/5. Kiddo was trying to get some practice using Substance Painter and noticed the arms and fingers are all jacked up. I gave him my copy of...More