Hello, I have been keeping an eye on iClone products for a while. And while I am really interested in your products, here is what's stopping me from switching over to Reallusion....More
Created a head for export to unreal 5.2 made meta human with mesh to meta then tried to apply cc textures after loading them in in the beginning and trying to apply them no option for cc to apply texture. Worked in 5.1.1 but not 5.2 unreal engine....More
After updating to CC4 4.3 along with the Unreal Live Link update, the apply CC textures function does not appear in Unreal 5.2 when using MetaHuman version Unreal 5.2, even after implementing the autosetup and saving the entire project....More
Hello, I try to import combined character into my unreal project but the auto process character window stay indefinitly blocked at 30%. No problem with standard import but impossible with combine mesh/UV option. I use the 1.31 auto setup plugin....More
Export to the new set of mannequin bones which has unreal 5. The unreal 5 mannequin and metahumans have a new bone structure and all the examples released by unreal (Lyra, Mannequins Pack, etc) use that new system. https://www.unrealengine.com/marketplace/en-US/product/mannequins-asset-pack...More
When it's in low light environment such as cloudy or overcast, the hair colour doesn't show its true colour. Especially blonde hair. How to reproduce: UE5.1.1...More
Hello, i was wondering if there is a possibility of a future upgrade to the plugins that would support mac computers just for opening projects with characters. If we share a project with mac users unreal projects with a character refuse to open, in unity they do open (we prefer unreal) but...More
I export a character for unreal engine and when I import it into Unreal the mesh gets totally messed up. See pics. I have tried selecting different skeletons that were available and different versions of unreal. 4.26 to 5.1...More