384 issues found

0

Votes
Active
Browsed the Wrinkles feature offering, nearly purchased the package(s). First, it appears the Dynamic and Essentials are two different packages, to be purchased separately. Combine them into a single package, otherwise, it just seems like nickle and dime-ing customers. It turns off customers...More
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Submitted by JasonWynngard

0

Votes
Released
I have CC3 and CC4 on the same computer.
If I try to use the old version hairs on CC4, the weight maps are disappeared.
If I do the same job on CC3, it works well....More
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Submitted by Elyssa

0

Votes
Assigned
1 - Create a new project with UE4.27.2 / Template "Thrid Person" ( with plugin Reallusion "Auto_Setup" 1.22 or 1.23 )
2 - Export a character with Unreal setup from Character Creator 4.02
3 - Import the character in UE4.27.2 project with the UE4_Mannequin_Skeleton...More
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Submitted by Patrick_AIV

1

Votes
Active
When exporting a character with subdivision ticked and importing such character into Unreal Engine there is always an issue around the face no matter the model. Even when using a default character model and adding subdivisions the issue still persists. Please try this for yourself.
When importing...More
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Submitted by vicvictoriouz

1

Votes
Assigned
1. Load default CC3+ character
2. Run Accurig to re-rig the character (to Humanoid)
3. Export character with UE preset...More
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Bug
Submitted by OokamiOokami

0

Votes
Assigned
Steps to reproduce:
1. Created character in CC4
2. Navigate to Plugins > Blender Pipeline > Export Character to Blender...More
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Submitted by jenni_338238

0

Votes
Not Reproducible
Steps to reproduce the problem:
1. Import a non-standard FBX character as a Prop (Drag and drop into CC4 Viewer)
2. Select File/Export/FBX/All (Character/Prop/Camera)...More
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Submitted by politechm

1

Votes
Active
Hi RealIlusion Team,
I've just tried to export the Camila character in fbx format by going to File/Export/FBX/Clothed Character. I get the Warning: You have 30 times remaining on your current license. I clicked Ok and the "Export FBX" popup appears. Under the Target Tool Preset, there is a...More
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Submitted by alexandru.iacob

1

Votes
Not Reproducible
I recently brought a lot of characters and mapped all the morphs without an issue
but just now for only that one character, the blink for eyelashes imports but not for the head
I also tried to merge them and import it again but still same issue, it doesnt import the blink morph for the head...More
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Submitted by ahingel

0

Votes
Not Reproducible
I had mapped all the visemes 8-7 and when i applied acculips to iclone they werent working correctly
so i went back to cc4 and saw that it had changed from 8-7 to the 1-1 and they were all messed up
when i loaded the saved facial profile still didnt load the 8-7 visemes as i had saved them...More
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Submitted by ahingel
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