Hey Reallusion Team, i database i growing and i wish often, that there would be a button that allows me, to show all content of a category at once. Let say iam on "Coats". I can only see the coats in the top list, but not the onces inside the Folders. I would love to have an extra button, next...More
Instead of moving selected bones joint (like with CC Base Characters), the entire FK chain is getting moved. I remember it was working correctly before and looks like was invalidated with one of the updates. While we are at it, the symmetry selection needs to be enabled here as well. At least...More
Hello, After I have loaded an image and checked "Activate sculpt morph" the sliders on the right of the screen do work but I can't use the area's on the head of my character with my mouse. It doesn't work. See image in attachment....More
Dear Reallusion, we’re in dare need of your products on Linux. You produce incredible packages (a little too pricy though), but more and more artists migrating from Windows to Linux and it’s fantastic time to start supporting those of us who already did or will do so soon. Not mentioning that...More
I have encountered a problem when working with characters designed in Character Creator 4 (CC4). After exporting these characters as FBX files and making modifications in 3ds Max, I found that the FBX files, once exported from 3ds Max, do not remain compatible with their original versions from...More
Dear Sir/Madam: It seems that I don't have the right to use headshot morph slider 1000 content yet, could you please check this out? headshot morph slider 1000 content comes with my purchase of headshot 2. I already downloaded the content, but when I use it, it gives me the watermark and...More
Steps to reproduce issue: 1. Create a Humanoid (non-standard) character and rig it using AccuRig. 2. Test animations and Paint Skin weights as needed....More
i got this message : the pursharte record for this product could not be found reallusion evry time i try to install the Plug-in after buying it ....More
By default when editing meshes we are forced to see a wireframe overlay and we can't get rid of it just to display the model textured which is ESSENTIAL to examine the meshes to see and smooth/shrink texture warp - until now. Please make this bug become a button for removing wireframe overlay...More