Votes
0
Product:
Character Creator 4
Version:
4.62
Status:
Active
Issue 12324
VRayOSLMtl is NOT supported for VRay GPU Rendering.
I am using the CC Auto Setup in 3ds max and selecting VRay GPU_7_update 1 when importing the .FBX export from CC 4.
VRayOSLMtl is NOT supported for VRay GPU Rendering.
VRayOSLMtl is being used in in the Normal Map slot.
As a result...when rendering using GPU...Normal maps are not ON.
Please fix this...and look to see what Materials are supported for GPU.

This also applies to VRay Vantage as well.



thanks,
Ed
OS: Windows 11
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Submitted byekozin
1
COMMENTS (1)
Feedback Tracker Admin
Hi Ed,

Please accept our sincere apologies for the long delay in responding to your ticket.

We have recorded your detailed report regarding the VRayOSLMtl node incompatibility with V-Ray GPU and V-Ray Vantage. Thank you for pointing out that the Normal Map slot is causing this issue when selecting the VRay GPU profile. We have forwarded this specific material assignment logic to our development team for correction in future updates.

To assist our developers in patching this effectively, please provide the exact error messages or warning logs generated by V-Ray when the render is initiated. Send a screenshot or a text copy of the V-Ray message log window showing the failure.

Thank you for your patience and for helping us improve the Auto Setup pipeline.

Best regards,
Kayla
Reallusion
1