VRayOSLMtl is NOT supported for VRay GPU Rendering.
I am using the CC Auto Setup in 3ds max and selecting VRay GPU_7_update 1 when importing the .FBX export from CC 4. VRayOSLMtl is NOT supported for VRay GPU Rendering. VRayOSLMtl is being used in in the Normal Map slot. As a result...when rendering using GPU...Normal maps are not ON. Please fix this...and look to see what Materials are supported for GPU.