992 issues found

0

Votes
Active
I would really like to see an Import-Function for the new Meta Movement SDK (Maybe inside of the CC4 Plugin of unity). You have to do a ton of work to make an imported CC4-Characters work with the new movement system....More
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Submitted by jan.van.hammer

0

Votes
Not a Bug
Non-standards character imported from Unreal engine 4
Posing the arms using Mirror pose, flips one of the arms backwards
https://drive.google.com/file/d/1e4Rt_u9xPsex5S9kUnuKhKn44NWol-D4/view?usp=sharing...More
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  •  538
Bug
Submitted by doubblesixx

0

Votes
Closed
Hello,
i make a update cc4 and after
apparition of water tag iray when render in IRAY....More
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  •  538
Bug
Submitted by christophe_cahon

0

Votes
Not Reproducible
Convert a .blend file to fbx. rig it in 3dx7, then load into iclone8 and send to CC4. Choose adjust bones in the modify panel, turn the bone opacity to zero. Click adjust bones again and the character is no longer there. If I do the same steps using the proportions tab, I get the same result...More
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  •  538
Bug
Submitted by Xeo

0

Votes
Not Reproducible
When running the Auto Setup for 3DSMax on our exported characters, and then loading our well tested mocap data onto them - we get some bones that are oriented badly and cause these distortions. Image provided....More
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  •  537
Submitted by Dani.Rosen

0

Votes
Not Reproducible
Dear Reallusion
Hello, I'm the user of CC4(4.5)
And my problem is about eyelash goes wrong when my charater blinks....More
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Submitted by drawdy703

0

Votes
Active
I would like to have an editor that allows me to create corrective morphs and try them out live by moving the bones.
It would be great if I only had to do one side and the editor would create the other side automatically....More
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Submitted by Mikay²

0

Votes
Not a Bug
To see the issue open up the latest version of CC4, pick a character, pick some clothes, go to edit mesh on any of these meshes, go to the sculpt mode, select the smooth brush, and start brushing over the top of the model. In some of the areas you will notice the topology start to kink at odd...More
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Submitted by LostBoys

0

Votes
Active
Hi have been trying GOZplus a character body with subdivision but the GOZ plus just greys out the body subdiv? why is this please?...More
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  •  536
Submitted by Siverse

3

Votes
Active
[X] Advanced Material Merge
List all meshes/sub meshes in a table, in the second column you write the merge name, all meshes with the same "merge name" get merged, pass info to InstaLOD, simple as that...;-)...
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Submitted by anders_187857