869 issues found

0

Votes
Not Reproducible
I started a new project in CC4 with a Neutral FCCAVatar base model. I made no changes to the base model, exported it with the Maya preset. It came into Maya with the Rotate X -90 Y 0 Z 0. The Translate X Y Z should be all at "0" I believe? Also my models are not symmetrical, all are Asymmetrical...More
  •  2
  •  166
Submitted by keefemg

0

Votes
Active
Was in cart for free after spending over $1,400, then after order placed, it disappeared. WHY IS THERE NO SUPPORT? Very upset!!!!!!...More
  •  1
  •  166
Submitted by lyndontroy

0

Votes
Active
I wonder if the projection of the CC neutral base to the arbitrary mesh could be done in Zbrush rather than headshot 2, as then it's possible to bake any number of map, for example when using a head scan:
https://www.3dscanstore.com/image//data/01%203D%20Head%20Models/HD%20Heads/Blender/M49...More
  •  1
  •  166
Submitted by animaliok

0

Votes
Active
attempt to download trial...More
  •  0
  •  166
Bug
Submitted by softwaretester72

1

Votes
Active
Hi when i tried reinstall headshot a popup came. It was saying that the system has found headshot in the system . How do i remove that?...More
  •  0
  •  166
Submitted by sidharthsaseendranp

0

Votes
Not a Bug
I can't get the goz bridge to work properly. Every time I do a round trip, it tries to create cloth instead of update my mesh. I've tried everything I can think of... different poses, quitting restarting both applications, clearing the goz cache in zbrush, restarting my computer, trying in...More
  •  4
  •  165
Bug
Submitted by brian_52_80

0

Votes
Assigned
You just closed out a bug report, where you've misunderstood the problem:
https://www.reallusion.com/FeedBackTracker/Issue/Expression-Wrinkles-don-t-anti-alias-or-look-grainy-at-distance
I apparently don't have the option to reopen that bug report. So I'm reporting it again....More
  •  0
  •  165
Submitted by dan.goyette

3

Votes
Active
Dear Reallusion, we’re in dare need of your products on Linux. You produce incredible packages (a little too pricy though), but more and more artists migrating from Windows to Linux and it’s fantastic time to start supporting those of us who already did or will do so soon. Not mentioning that...More
  •  1
  •  164
Submitted by asemin1989

1

Votes
Active
When doing basic edits, especially for customizing facial expressions in the mesh editor, it would be very helpful to be able to select an edgeloop to then be able to transpose, rotate and scale it.
This would make for quick jobs such as pulling out lips to form a pucker....More
  •  0
  •  164
Submitted by Ascensi
1 ... 62636465 66 67686970 ... 87