985 issues found

1

Votes
Not Reproducible
Hey,
so i tried to export my character and it failed over and over again. So i started to delete some cloth. I figured out it was a specfic cloth that forced the fail on my newest scene. However on the other scene it worked fine with the same cloth. So i tried to figure out what the difference...More
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Submitted by spaehling

0

Votes
Assigned
今天更新之後,只要用CC4,會出現紫色的拉條,這些身體曲線都是我買過的,只要一動紫色的參數就會變有浮水印。
這樣等於創作完全停擺,讓人非常生氣。...More
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Bug
Submitted by pps6412

0

Votes
Active
Since I uninstalled my old version of zbrush and installed a later version which I place in a different path, I clicked the button Face Tool, there will be a warning "can't find zbrush". I placed the Face Tool Data Folder and zsc file in Zplugs64 in my new version of Zbrush folder but when...More
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Submitted by lynnhu033

0

Votes
Active
Hello,
I currently bought Character Creator4 including Headshot2.01 plugin.
I have imported metahuman mesh created from Unreal Engine 5 into Character Creator 4, then I have been trying to create alignment points in Headshot2. Unfortunatedly, It has kept coming up with an error message, which...More
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Submitted by sjhk851001

5

Votes
Active
99% of the time when I'm working with morphs, I only want to use the morphs that affect both Left and Right simultaneously. (For example, "Brow Width", versus "Brow Width L" and "Brow Width R".) Having all those extra sliders around makes it more tedious to scroll through.
I'd like a quick...More
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Submitted by dan.goyette

1

Votes
Not Reproducible
1. A character made of CC4 is imported from 3DS MAX to CC Auto Setup for 3ds Max.
2. Convert the skeleton to BIPED.
3. Import existing BIP motion data....More

1

Votes
Active
I've just updated CC4, and now GoZ is no longer working. No matter what settings I choose or boxes I check, when I press the GoZ button, nothing happens at all—whether ZBrush is already open or not. This is a serious issue for me because I primarily work with ZBrush. If it can't be resolved...More
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Submitted by l.femmequirit

7

Votes
Active
I would deeply appreciate being able to store my own custom export presets when exporting to FBX. Currently there are a few presets built in to CC4. This is helpful, but literally 100% of the time when I export a character to FBX, I have to make various other changes that are not stored in...More
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Submitted by dan.goyette

2

Votes
Active
Fbx exporting is not working with Blender or Maya settings but working with Unity settings preset....More
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Submitted by rameshchandra

0

Votes
Not Reproducible
I have created a character and optimised it to an ActorBUILD. I have applied a simple idle motion and attempted to export to FBX. It only exports the Mesh and fails when I include the motion as well. The same CC3+ character (the back-up) will export the mesh and motion fine with exactly the...More
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Submitted by leeprobert
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