992 issues found

1

Votes
Active
I've just updated CC4, and now GoZ is no longer working. No matter what settings I choose or boxes I check, when I press the GoZ button, nothing happens at all—whether ZBrush is already open or not. This is a serious issue for me because I primarily work with ZBrush. If it can't be resolved...More
  •  1
  •  566
Submitted by l.femmequirit

0

Votes
Not a Bug
If you want to fix some morphs and reupload the file, the morphs dont update
neither with the fbx import neither with the frame sequence...More
  •  1
  •  566
Submitted by ahingel

0

Votes
Active
Hello,
I currently bought Character Creator4 including Headshot2.01 plugin.
I have imported metahuman mesh created from Unreal Engine 5 into Character Creator 4, then I have been trying to create alignment points in Headshot2. Unfortunatedly, It has kept coming up with an error message, which...More
  •  1
  •  565
Submitted by sjhk851001

0

Votes
Active
It's great that mesh smoothing on export has been added. It would be extra useful to have a check box for "just smooth head" or maybe a masking system. Much of the body isn't seen when it's hidden by clothing, etc, so this would be a nice optimization technique when porting to a gaming platform...More
  •  3
  •  565
Submitted by dpolcino

0

Votes
Not Reproducible
Tried to export the character with open a pose applied, to unreal, but it didnt export
it came in t pose
but from iclone exports fine...More
  •  2
  •  565
Submitted by ahingel

0

Votes
Assigned
I have encountered a problem when working with characters designed in Character Creator 4 (CC4). After exporting these characters as FBX files and making modifications in 3ds Max, I found that the FBX files, once exported from 3ds Max, do not remain compatible with their original versions from...More
  •  0
  •  564
Bug
Submitted by tech_232532

1

Votes
Active
A marque is too difficult and extremely slow when we should be able to paint select vertex areas to easily transfer weights to other bones.
I really wish you also had the option to transfer copy or project skin weights from one model so we can switch to another and paste, transfer or project...More
  •  0
  •  563
Submitted by Ascensi

2

Votes
Assigned
i have this character with multiple facial hair components. as been seen in the screenshot.
i export it as a unity template, and enabled "merge brows and beard into one object."
when i open the fbx in 3d software ( in my case cinema 4d) i see that there alot of blendshapes in the facial hair...More
  •  0
  •  563
Submitted by objectnull

0

Votes
Not Reproducible
Fbx export failed for last two days for any project. Tried all type of options also uninstall and reinstall ...every thing but not happaning....More
  •  1
  •  563
Submitted by ssoftoons3d

0

Votes
Closed
I am up to date with the latest version of all Reallusion products. I've been having issues with morph sliders not showing up. Uninstalling and re-installing do not seem to help. The asset folders point to the same place but I get nothing. Template>Reallusion Templates>
Is there a fix for...More
  •  1
  •  563
Submitted by Alolu