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Product:
Character Creator 4
Version:
4.41
Status:
Active
Issue 11275
AccuRIG Moves Mesh on import
When I send a character to AccuRig the resultant rig that is reimported to maya/Houdini is offset from the source mesh. Can you please make it so that the mesh maintains its positioning after rigging.
OS: Windows 11
0
33
Pipeline (Export/Import)
Character
AccuRIG
Submitted by
bryanebentley81
2024/04/23 00:52:31
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