54 issues found

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so I've noticed when creating spring bones they sometimes clip into my models, so a good suggestion would be collider bones, like how its possible in Unity, so parts of the spring bone will no longer clip into characters....More
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Submitted by All Star X-Tra

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I'd like an export option to export the game mesh with the head on its own material and the body on another. Currently the resolution on the face is not what I need it to be with the materials combined on export...More
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Submitted by clifton_460087

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hello how to rename character mesh ? in cc4...More
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Submitted by mosubcya

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Not a Bug
I've included a picture to best illustrates my concern I purchased this set and when I try to use the mustache beard and eyebrow pack there's a big Character Creator watermark when I try to use this asset please advise the author not to sell files like this on the market place because it is...More
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Submitted by fifthhorsemandesign

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For example I have my control layout as follows
...
Preset: Custom...More
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Submitted by Themodmaster8

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Is there an updated version of the instructionsfor preparing Character Creator models and accessories for upload to the store? The Wiki pages I was directed to from Reallusion's website were posted in 2017 and 2021, both of which have references to outdated packs and content. I'm looking for...More
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Submitted by sine_nomine

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Hello, we have already dealt with this in another issue, where they finally recommended I report everything here, so I am just copying the correspondence. Problem is in CC4 and CC8:
Hello,
in the last update, I noticed a problem with using the camera target on the avatar (shortcut - K)...More
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Submitted by ReMark3Dcz

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Hello,
I have a question, I don't know if this is a bug or a change that seems to me to be completely unnecessary and more useful for fast work in REallusion programs.
In CC3/IC7 when I need to rename for example the name of an avatar or any other item, - it is enough to double-click the...More
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Submitted by ReMark3Dcz

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Not a Bug
CC4.4 头部增生骨头,比如耳朵这些元素,之前在非标准角色转换前可以设置为弹性骨骼,现在更新到cc4.4,在非标准骨骼映射之前可以设置弹性骨骼,但是设置后转换成非标准角色,角色不能使用。
现在非标准角色转换,头部弹性骨骼不能设置了,设置了角色报错。...More
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Submitted by 814395235

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Hi all,
It occurred to me while working with HeadShot v2 that one or several sliders that may be useful is to add a slider to adjust the shape of the head (skull)/face seen from above.   Some people have egg shape, narrow up front and wide in back, while others are long and narrow front to...More
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Submitted by manach3605